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| 12 AUG 2006 at 12:36am |
AndromusGuild Master


Posts : 5540 Joined: 6 NOV 2002
Status : Offline | I liked this game quite a bit. Excellent atmosphere indeed, great use of sound to enhance the creepiness factor. Fun and largely interesting puzzles too. I only give it a 7, though, because the game was very short, and ended much too soon I thought. Still, a pleasing first effort from Matt Clark. I'm eager to see what his next project will be.
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| 27 AUG 2006 at 3:12am |
HelenGuild Master


Posts : 3438 Joined: 12 OCT 2002 Location: US
Status : Offline | I started to give it an 8, mostly because I thought it was a fairly short game, but I had a really good time with it and decided it deserved a 9.
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| 7 NOV 2006 at 3:15am |
newbie-frankIntergalactic Janitor


Posts : 2 Joined: 7 NOV 2006
Status : Online | I hope this is the right place to ask for help... I've been playing Barrow Hill (and enjoying it), but hit a snag -- when I fix the lantern, and use it to fix the kitchen lights, the lantern then DISAPPEARS...
as far as I can tell, I cannot continue to play the game without it, right?
when I go outside to a dark area, I'm blocked from advancing, and get the "use something, idiot" cursor... but my inventory has no lantern!
I wrote an email to their so-called "support" but no reply has come in weeks...
can anyone who has played this game successfully give me any advice? is the lantern an object I should be able to see in one of my inventory locations? or does it just "appear when needed, and the reason I am blocked is because I have no accomplished all I need to do?
a look through the various walkthrus available is not shedding any light on this, as I have not seen anyone else address this "problem". Can anyone help?
Frank :-?
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| 9 FEB 2007 at 3:05pm |
snowtimeJourneyman


Posts : 1014 Joined: 28 JUN 2005
Status : Online | I admire the game as an independent production.
Quite creepy but not as spine-tingling as Dark Fall 1.
Puzzles all very reasonable and well clued, if a bit easy.
What let it down was the shortness and the poor voice acting and character animation. {Since when does someone pout when they are terrified?}
*
I love deadlines. I like the whooshing sound they make as they fly by.
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| 26 APR 2009 at 4:08am |
fahmyIntergalactic Janitor


Posts : 18 Joined: 12 OCT 2006
Status : Online | Originally Posted By newbie-frank (7 NOV 2006 3:15am) I hope this is the right place to ask for help... I've been playing Barrow Hill (and enjoying it), but hit a snag -- when I fix the lantern, and use it to fix the kitchen lights, the lantern then DISAPPEARS...
as far as I can tell, I cannot continue to play the game without it, right?
when I go outside to a dark area, I'm blocked from advancing, and get the "use something, idiot" cursor... but my inventory has no lantern!
I wrote an email to their so-called "support" but no reply has come in weeks...
can anyone who has played this game successfully give me any advice? is the lantern an object I should be able to see in one of my inventory locations? or does it just "appear when needed, and the reason I am blocked is because I have no accomplished all I need to do?
a look through the various walkthrus available is not shedding any light on this, as I have not seen anyone else address this "problem". Can anyone help?
Frank :-?
I'll tell you it's not a bug in the game. Adventure games never have bugs of this sort, they just need a little working around.
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