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Topic: Indiana Jones (FoY) freeware demo

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > Indiana Jones (FoY) freeware demo
26 MAY 2006 at 1:03pm
Deleted UserI take my hat off to the Developers (and co-producers) of this freeware demo, particularly in view of the setbacks and obstacles they have overcome with such fortitude & tenacity!

It is a VERY worthy sequel to one of the dozen best graphical Quest/Adventures ever made… “ Indiana Jones and the Fate of Atlantis (1992) ”.


http://www.barnettcollege.com/demo.htm

~~ Mark Lovegrove ~~ …… The much anticipated demo of Indiana Jones and the Fountain of Youth is finally available to download and try out for yourself! It's taken over two years to release but now it's ready for show, and should give you a tiny impression of just what is to come in the future.

The original demo, which almost surfaced in 2005 - had three programmers, and all was lost when the lead programmer disappeared without ever uploading the game files for the team to continue working from. After this, a new programmer was recruited - and the demo you will play today has been entirely built from scratch by Jan Simon - a keen programmer who has worked extremely hard on pulling our work together, using only the compiled original version for reference and adding every single bit of detail back in himself.





26 MAY 2006 at 9:12pm

Shany

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I started it but got stuck pretty early (found knife and magnet).

So far, I like the graphics style - very fitting. And some of the dialogues are pretty funny and surprisingly long, I'll have to pay them more attention when I go back to play.   :


I'm a little disappointed with music so far. The website has some nice music samples but it doesn't seem like there's much music in the demo. Maybe it's a problem with my computer?
I haven't gotten far enough to judge the puzzles. The objectives are pretty clear, but not the way to achieve them. Yet.

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26 MAY 2006 at 11:02pm
Deleted User~~ Shany ~~

I personally am not a great aficiando of music in computer games (although I'm a great music lover!).
However, as far as I can tell, the music in Indy FoY is exceptionally good.
Maybe there IS something amiss with your sound setup (or the AGS specs) ???

If you DO get too stuck ... just drop me a line (Put Indy FoY in the subject line so that I don't trash it with my usual amount of Hotmail spam)
lengreen@hotmail.com

27 MAY 2006 at 3:09am

Susan

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Whoohoo ~ can't wait to try this out!  


So why am I still online?

I miss my Bubba: 1986 - 2006.


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27 MAY 2006 at 1:51pm

Shany

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OK, finished it.
It was quite long for a demo, with interesting locations. I found one game stopping bug - saw it reported on their forums afterwards, and another bug that was mostly my fault (accidentally deleted a saved game).

I liked the demo, the puzzles weren't very difficult - especially the one in the end, it had everything written down for you.
Only problem is pixel hunting. I must've overlooked a certain item four times before picking it up. This is the main thing that got me stuck, luckily locations aren't big.

Another point where I got stuck [spoiler midtext]was getting to a certain location and not knowing that I should actually go to a different location - I worked so hard to get there, I was sure this was the next step!
The demo has a few other red herrings, and at least one easter egg (cute).

The problem I had with the music was that it was too low. Turning it up didn't help much, I don't think this is my computer since most games play normally.

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27 MAY 2006 at 10:22pm

BazzaLB

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Whilst I'm a BIG fan of IJ, I didn't finish the demo mainly because of the graphical resolution. On my Screen the 640x400 res looks extremely pixelated even when run in windowed mode (despite having selected smooth sprites). If I run the standard res then it becomes a postage stamp. If this was available on the PSP it would be great!

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28 MAY 2006 at 9:12am

Reckless

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Originally Posted By Bazza (27 MAY 2006 10:21pm)
Whilst I'm a BIG fan of IJ, I didn't finish the demo mainly because of the graphical resolution.
The graphics are meant to be like that - it's an Indy adventure using Indy technology of yesteryear. I for one thought the presentation was absolutely spot on. I also had next to no music when playing!

[url=http://leisuresuitlarry.dyndns.org/]Leisure Suit Larry Archive Site[/url]&&[url=http://www.adamhearn.co.uk]Hearn Garage[/url]

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28 MAY 2006 at 11:56am

Elfstone

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I don't have music.
Plus, my save game was erased from the menu (but apparently not from the directory) after a reboot.  :-?
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

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28 MAY 2006 at 12:40pm
Deleted UserWhat a terrific demo! Everything rocks... the absolutely fabulous music, the nineties graphics, the Indiana-style dialogues and jokes, the puzzles. This is most certainly one amateur game that is up to any standard, commercial or otherwise.
When they've solved one or two minor bugs.  I hope enough people will donate a few dollars to pay for the (future) voiceacting by Doug Lee!

28 MAY 2006 at 12:43pm
Deleted User
Originally Posted By Shany (27 MAY 2006 1:51pm)
The demo has a few other red herrings, and at least one easter egg (cute).


Can I ask what the easter egg was? Haven't found it.

28 MAY 2006 at 1:00pm

Shany

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Betje:
Spoiler AlertTake the bandages from one of the tents and go back to the cave. There use the bandages on the fuel and use them on the boulder.

Elfstone: Did you find the savegame? The save system is a little buggy.

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28 MAY 2006 at 8:13pm

Susan

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For some reason my saved games are appearing on my desktop.

I miss my Bubba: 1986 - 2006.


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28 MAY 2006 at 9:39pm

Terry Penrod

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.

Originally Posted By Señorita Susana (28 MAY 2006 8:13pm)

For some reason my saved games are appearing on my desktop.


Now THAT is odd.

Are they just desktop shortcuts to the save games and are the files still showing up in the proper folder? Also, what happens when you double click them? Does it launch the game and actually load that save point?

Cheers,  Terry  




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28 MAY 2006 at 10:09pm

m0ds

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Thanks for the kind feedback!!!! Regarding the save games, there was a slight problem that was overlooked with our installer. If you run the game by clicking a DESKTOP SHORTCUT, it mucks up all the save-games.

The best option is to open the game folder and double click "foydemo.exe", or click on the START bar, SCREEN 7 and then PLAY DEMO. These errors will be fixed in an updated version of the demo, to be released fairly soon!

Thanks again, and I'm glad you're enjoying it!

m0ds

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28 MAY 2006 at 10:28pm

Elfstone

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Finished it an hour ago. I agree, a fun demo! Even without the music.  :-/
I didn't try a lot to get the music running, though.
The easteregg is cute, indeed.  


The point I got stuck (slap-worthy):
Spoiler Alert
I missed the paper on the drunk nazi.


Looking forward to this.

[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

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29 MAY 2006 at 1:41pm
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Originally Posted By Shany (28 MAY 2006 1:00pm)
Betje:
Spoiler AlertTake the bandages from one of the tents and go back to the cave. There use the bandages on the fuel and use them on the boulder.

Thanks! Went back and had a nice giggle. But you could have knocked me down with a feather when, after that, I finished the game for the second time and all of a sudden there was an extra long ending!  Gamers who found the easter egg before solving the final puzzle, won't realize that of course.

29 MAY 2006 at 2:42pm

Shany

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So what's the shorter ending? [spoiler midtext]Just the cave, without that guy giving his speech?

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29 MAY 2006 at 2:58pm
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Originally Posted By Shany (29 MAY 2006 2:42pm)
So what's the shorter ending? [spoiler midtext]Just the cave, without that guy giving his speech?


Spoiler AlertNooo... I got the cave + the nazi guy the first time too, without the easter egg.  But the second time, after the easter egg, I got switched back to the cave when that nazi bloke had delivered his speech.

29 MAY 2006 at 3:01pm

Shany

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Hmm, I forgot that... Thanks.

EDIT: Just remembered that I got the shorter ending, I had to load from a saved game before the nazi camp.

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29 MAY 2006 at 4:03pm

Andromus

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That was fun! Love the effort made to make it look and feel as much like Fate of Atlantis as possible. Can't wait to see what the finished game looks like!

And I got stuck on the same thing you did Elfstone. I wandered around for awhile before I found that.  


One small quibble -- I hope the final game has keyboard shortcuts for the various commands.


 


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30 MAY 2006 at 12:08am
Deleted UserIn the ordinary ending, the demo ends with the scene in the Nazi bunker.
After the Easter Egg the identical scene in the Nazi bunker takes place, but is then followed by an amusing 'epilogue' in the cave!
In both cases, the Credits roll after the 2 (different) endings.

In addition, and without any connection, there are TWO different (and mutually exclusive) methods of getting through the barrier?
Did you play both of these methods ?




30 MAY 2006 at 2:02am

Andromus

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You mean:

Spoiler AlertFighting the guard or using the papers to get the guard to move on I thought that was pretty neat. Again, very much  like FoA.






 


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30 MAY 2006 at 9:53am

MysticFalls

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I had absolutely no problems with the music. Came through just fine.  
 I did make a shortcut on the desktop so had some problems there with save games but that didn't deter me. Once I knew what I was doing, you didn't need to save anyway in the DEMO!

Naturally, I tried using some other tack rather than "fists" to deter that Nazi at the barrier.  Wouldn't everyone who has played all the Indiana Jones games?  







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30 MAY 2006 at 10:26am
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Originally Posted By LenG (30 MAY 2006 12:08am)
In the ordinary ending, the demo ends with....


Yes Len. That's what I said, Len. So why repeat it.

And I put it in SPOILER TAGS.
Why is it so hard for some posters here to remember to use SPOILER TAGS, so as not to SPOIL other people's fun?
It seems like I am forever asking posters to use SPOILER TAGS.  >



30 MAY 2006 at 6:10pm

Susan

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Yeah, and then there are those of us that see SPOILER and read them anyway - but only the comments about where people got stuck to make sure it's not just me.

For instance, I think Elfstone's puzzle comment-spoiler is the clue I need to continue.


Originally Posted By m0ds (28 MAY 2006 10:08pm)
Regarding the save games, there was a slight problem that was overlooked with our installer. If you run the game by clicking a DESKTOP SHORTCUT, it mucks up all the save-games.

The best option is to open the game folder and double click "foydemo.exe", or click on the START bar, SCREEN 7 and then PLAY DEMO. These errors will be fixed in an updated version of the demo, to be released fairly soon!

I am playing from a desktop shortcut.  It's like you're reading my mind!  


Darn installation options that end up being buggy. It's just so convenient to have a desktop shortcut.  :

I miss my Bubba: 1986 - 2006.


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