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Topic: Why do companies bother with cds being neccesary?

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All Forums : [Adventure Games Forum] : The Hot Spot > Why do companies bother with cds being neccesary?
16 APR 2006 at 8:56am

Jetsetlemming

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Considering all the other stuff in games to prevent piracy, why do they still include the need for the cd to be in the drive every time you play? I have Aliens versus Predator 1, and it's got a special awesome feature that you can use because it doesn't need a cd in the drive to run. See, it uses two discs. One to install, one holds the music. You put the music in when you're going to play the game (not neccesary), and it calls tracks from the cd to play while you play. You can, however, put whatever cd you want in, and even change what track plays when with a file in the avp folder. Could you imagine how great this feature is for straight-up action games is? Speed death metal for the alien, something quite and scary for the marine, hippy peace music for the predator  
. It makes my enjoyment of the game a lot more.

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16 APR 2006 at 2:09pm

Elfstone

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I will never understand this, either. Copy protection is the cause of a lot of problems for all honest gamers (I didn't have any, yet, btw). Every game gets cracked, eventually. It doesn't matter how sophisticated the protection is. So there's no use in doing this, at all.
Keeping the cd in the drive is useless, because even virtual copies can be created to replace them.

Some games simply require the cd in the drive, because they load stuff from it. But I guess you were ruling that out, anyway.
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17 APR 2006 at 11:26am

alkis21

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Originally Posted By Elfstone (16 APR 2006 2:09pm)
Every game gets cracked, eventually. It doesn't matter how sophisticated the protection is. So there's no use in doing this, at all.


Hmm.. that's not exactly accurate. Not everyone has connections with pirates, or the knowledge to search the internet for cracked downloads. The companies are aware that their software will be cracked, and that people who know were to look will easily find illegal copies of it, but what they want to do is prevent at least some people from copying the CDs to a friend easily. Limit the damage, if you like.
I'm with you on the CD-in-drive thing, I just don't think the copy protection is unnecessary.

Do you like classic adventure games? Check out Diamonds in the Rough!


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22 APR 2006 at 12:54am

ShadowWalker

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Hello There!  


There is another inherent danger with keeping a disc in the drive play.  Many computers run very hot, and the fans often do not do a great job of keeping them cool.  I have felt some of the CD's that come out of the drive way after a long session of gaming and they are cooking literally.  I sometimes wonder if they can get hot enought to warp and basically  render the CD un-usuable!

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22 APR 2006 at 2:35am

Jetsetlemming

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I've had Final Fantasy Tactics do that to me. "Aw, my cd melted...."  :'(

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23 APR 2006 at 4:42pm

Jetsetlemming

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....what? Dude, if you're going to rant at someone, it might help to direct it at someone specific.  
I don't remember anyone asking "How can I tell if a game needs the CD to play?".

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25 APR 2006 at 9:45am

stinking_dylan

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Originally Posted By latraki (23 APR 2006 9:39am)
How do you know that you need a CD in the drive?   When you install a game it doesn't say "take CD out", does it?  Take it out and then click on the shortcut and it will tell you ..  Insert CD ..." to play".   Use your brains.  Computers can run hot but some people don't have the ability to cool their own "fan" system so they give useless advice and make using computers far more intricate than they are.


Virtually every PC game I've played requires the disk to play, with the exception of MMORPGs (they require an online license and therefore piracy is not so much of an issue).  It's damn well annoying.  I often download the crack so that I can play without having to put up with the drive constantly whirring.

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25 APR 2006 at 3:35pm

kuddles

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Games are the only ones allowed to get away with it, too.  If you had to have the CD in the drive every time you ran QuarkXPress or Photoshop, there would be a freaking uproar.
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15 MAY 2006 at 7:32pm

Aya

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Originally Posted By alkis21 (17 APR 2006 11:25am)
Hmm.. that's not exactly accurate. Not everyone has connections with pirates, or the knowledge to search the internet for cracked downloads. The companies are aware that their software will be cracked, and that people who know were to look will easily find illegal copies of it, but what they want to do is prevent at least some people from copying the CDs to a friend easily. Limit the damage, if you like.
I'm with you on the CD-in-drive thing, I just don't think the copy protection is unnecessary.

although that is true, a simple dummy file or bad sector copy protection would be enough for smth like that... companies seem to constantly try to come up with new, more complex copy protections, which eventually get cracked anyway and in the end it's the person who buys the game that pays the price... why do that though? someone who doesn't know how to work around copy protections wouldn't be able to copy the old, simple copy protections any better than the new, complex ones...

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11 JUL 2006 at 5:45pm

shadow9d9

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Originally Posted By stinking_dylan (25 APR 2006 9:44am)
Originally Posted By latraki (23 APR 2006 9:39am)
How do you know that you need a CD in the drive?   When you install a game it doesn't say "take CD out", does it?  Take it out and then click on the shortcut and it will tell you ..  Insert CD ..." to play".   Use your brains.  Computers can run hot but some people don't have the ability to cool their own "fan" system so they give useless advice and make using computers far more intricate than they are.


Virtually every PC game I've played requires the disk to play, with the exception of MMORPGs (they require an online license and therefore piracy is not so much of an issue).  It's damn well annoying.  I often download the crack so that I can play without having to put up with the drive constantly whirring.


You don't need your cd for Barrow Hill, Dark Fall 1, The Longest Journey, and Scratches off the top of my head... and that took 3 seconds of thinking...
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11 JUL 2006 at 6:06pm

Terry Penrod

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.

Originally Posted By shadow9d9 (11 JUL 2006 5:44pm)

Originally Posted By stinking_dylan (25 APR 2006 9:44am)

Originally Posted By latraki (23 APR 2006 9:39am)

How do you know that you need a CD in the drive?   When you install a game it doesn't say "take CD out", does it?  Take it out and then click on the shortcut and it will tell you ..  Insert CD ..." to play".   Use your brains.  Computers can run hot but some people don't have the ability to cool their own "fan" system so they give useless advice and make using computers far more intricate than they are.


Virtually every PC game I've played requires the disk to play, with the exception of MMORPGs (they require an online license and therefore piracy is not so much of an issue).  It's damn well annoying.  I often download the crack so that I can play without having to put up with the drive constantly whirring.


You don't need your cd for Barrow Hill, Dark Fall 1, The Longest Journey, and Scratches off the top of my head... and that took 3 seconds of thinking...



Just so you have a couple of the best games ever produced outside the AG genre to add to your list -

If you do full (called humongous) installs of Fallout 1 & 2 (still very small total file sizes by today's standards), they also do not require the CDs in order to play. They never bug you for a code or to register either and yes, they play flawlessly on WinXP.

Cheers,  Terry  




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11 JUL 2006 at 10:12pm

SirDave

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How about (with a few already mentioned):
Niburu, Keepsake, Scratches, Barrow Hill, TLJ, The Sentinel, Crystal Key 1&2, And Then There Were None, Myst III, Alida, Rhem, AGON, Darkfall 1&2, Voyage, Crime Stories.

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12 JUL 2006 at 12:55am

kuddles

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Yeah, a lot of adventure games have little if no need for the CD.  My guess is since it's become a niche genre, they can't really afford to risk alienating or frustrating their customers.  When I buy a strategy or FPS, it almost always has a CD-check system in place.
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16 JUL 2006 at 7:33pm

buni1161

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Originally Posted By SirDave (11 JUL 2006 10:12pm)
How about (with a few already mentioned):
Niburu, Keepsake, Scratches, Barrow Hill, TLJ, The Sentinel, Crystal Key 1&2, And Then There Were None, Myst III, Alida, Rhem, AGON, Darkfall 1&2, Voyage, Crime Stories.


Myst III is a yes and no- depends on what version you have- if you have the CD version- yes- but some DVD versions require the disc in the drive-    

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17 JUL 2006 at 2:12am

Pastor Disaster

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I'm feeling it with Schizm (the DVD version). At least the DVD is double-sided. But still, "switch to side A" "switch to side B" ARGH!
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20 JUL 2006 at 12:25am

BazzaLB

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Originally Posted By kuddles (12 JUL 2006 12:55am)
Yeah, a lot of adventure games have little if no need for the CD.  My guess is since it's become a niche genre, they can't really afford to risk alienating or frustrating their customers.  When I buy a strategy or FPS, it almost always has a CD-check system in place.


I think it has more to do with the extra cost of licensing the Copy Protection scheme.

Piracy is overrated as any cause of poor sales IMHO.

Take the Pulse DVD recently released in Australia. It was the biggest selling music DVD ever in our region (thats first week sales figures), in an environment where DVD piracy is supposedly rife.. Make the price fair and the content good and people will buy it.

There's supposedly much more "piracy" on the PC than the XBOX 360 (Though piracy on the XBOX 360 is possible). However, the cost of games on the PC is up to 30 AUD more for the same title on the XBOX 360 than the PC. I realise there's a licensing fee involved, but surely there extra sales (helped by the 10:1 ratio of shelf space) should cover that.




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