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Topic: What graphics! WOW!

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13 APR 2006 at 1:09pm

jamarchand

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Watching JA's upcoming releases, I saw the incledible gfx of "
ear Montaneers Hotel". Absolutelly unbeleiveble quality. I never saw anything like that. Congratulations to the russian studio.....they made a top-of-top work. Pure state of art.

&&&&[move]Actually playing SHIVERS and Rhem 2[/move]&&


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13 APR 2006 at 11:31pm

Mark

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I agree, jamarchand. Incredibly mind-blowing graphics.

So I hope no one minds that I provide a link directly to Dead Mountaineer's Hotel so everyone can see.

Nifty little date/clock cursor, too.

Please proofread your posts carefully to see if you any words out.


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14 APR 2006 at 12:09am
Deleted UserI look forward to playing this game.  I hope the rest of the package is as good as the graphics!

14 APR 2006 at 1:25am

Jenny100

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Originally Posted By papabrody (14 APR 2006 12:09am)
I hope the rest of the package is as good as the graphics!


I wish that was true of 90% of what I play.


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14 APR 2006 at 1:39am

Crapstorm

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Originally Posted By Jenny100 (14 APR 2006 1:25am)

I wish that was true of 90% of what I play.

Careful, Jenny. You're starting to sound like me.

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14 APR 2006 at 1:55am

Elfstone

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I can't help but thinking that the layout of that place is very similar to Scratches...  


That globe papyrus thing on the wall to the left in the picture in the upper left corner?
Was in Scratches (if I didn't confuse it with something else).

Living room, bedrooms, study, kitchen, hall (with spiral staircase), attic, studio, cellar, glass house...check, check, check, check, check, check, check, check, check, check.
Hehe. Cool.

Attention to detail is quite amazing, indeed.
I think Silver Earring (or Frogwares for that matter) does similar style interiors.
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

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14 APR 2006 at 3:48am

Susan

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The website's mouse cursor trail is a clock!  


They've sold me already.  :
 
No really, I have a thing for mouse cursor trails.)  8-)

I miss my Bubba: 1986 - 2006.


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14 APR 2006 at 5:55am

gameplayer

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Thanks Mark for the site the graphics look great and like an interesting game to play. Do you know when it comes out? Thank You Again. :


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14 APR 2006 at 8:07am

Mark

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You're welcome, but don't thank me - thank jamarchand and JA+'s editor of the Schedule of Upcoming Releases.

I have no idea about Dead Mountaineer's Hotel other than what the developers Electronic Paradise have put on their interesting website. If you have the time, take a look at all the applications they have created for designing Adventure games. Quite fascinating, really.

Electronic Paradise is also hiring. Anyone want to live and work in Kiev? (Kiev is in the Ukraine)

Please proofread your posts carefully to see if you any words out.


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14 APR 2006 at 8:43am

Caroline

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Wow, wonderful graphics.  Benoit Sokal has a serious rival.  Who said adventure games don't need pretty pictures?  We LOVE them.  However, the story seemed a bit odd.  No doubt I'll get to hear everyone else's comments before it becomes available in Oz (if at all).

Thanks for the link Mark.  :-*

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14 APR 2006 at 9:51am

alkis21

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Very nice indeed. Wonderful choice of colors and extreme attention to the details. I don't think anyone minds top of the notch graphics in adventure games, perhaps some need them less than others but I don't think there's a single person who objects them! It's just that good graphics are not enough to make a game good (although they're probably good enough to make it SELL well).

Do you like classic adventure games? Check out Diamonds in the Rough!


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14 APR 2006 at 12:36pm

Cultura

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Well, if I where Benoit Sokal (Syberia) I would sue this company for plagiarism. Copy-paste, how creative is that?

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14 APR 2006 at 12:54pm

Elfstone

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Cultura, why is that? Keep in mind I never played any Sokal games, yet. I just think it looks a lot like Scratches, too.

But there's so much attention to detail, I don't think you can accuse them of plagiarising, can you?

Btw, I might object to overdone realistic graphics if it looks too real, but yet not "real"...anyone get that? I don't have any examples, because I think it didn't happen, yet.
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

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14 APR 2006 at 3:52pm

Cultura

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Well, let's see:

- Syberia is set in a hidden alpine valley. Hey, so is this game.
- Syberia opens in a hotel in a little village. Hey, so does this game!
- Syberia had lots of Art Nouveau and Art Deco architecture (and was the first in using that). Hey, so has this game!
- Syberia had an episode in a greenhouse with palms. Hey, so has this game!

Now all you need is Katy Walky instead of Kate Walker.



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14 APR 2006 at 4:15pm

Terry Penrod

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.

Since this is the first I've heard of the game and it was not readily evident from either the screenshots or the brief text overview, is it even going to be in a third person point of view like Syberia?

At least I didn't notice any sign of a visible main character in the images or a mention of the perspective in the text.

Regarding the setting and style, it does look a lot like parts of Syberia 1 & 2. So perhaps it was inspired by those beautifully crafted titles. But given that the game is being made by a Russian studio, maybe they have other reasons for wanting to use that particular style and landscape. Either way, it is quite likely that they have an even better understanding of it than Benoit Sokal.

Cheers,  Terry  



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14 APR 2006 at 5:40pm

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Ditto that Terry. I was wondering the same thing.  I get the impression based on the angle of some of the shots that it will be 3rd person.  It also seems like most Eastern European AGs are in 3rd person anyway, so I think its a likely assumption.  

Not sure if anything is going on with this.  I first saw those screenshots probably 6 months to a year ago and there haven't been any changes.  If you look at their schedule, it's quite agressive. They have 6 AGs and one FPS lined up for 2006 release.  It doesn't look like the game scheduled for Q1 2006 have come out yet.  So I don't know how reliable it is.  Right now its the same images and no web updates.


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14 APR 2006 at 7:14pm

Poyntenklik

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What's so special about the graphics? They look pretty bland to me.




































































Kidding, they look awesome!
 Photo-realistic almost.

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14 APR 2006 at 7:47pm

Wimli

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This game does look gorgeous idd! I don't mind that it looks a bit like Syberia really. If it would feature similar gameplay issues, that's when the interest will take a nose dive towards ignoring this game.  
But like Ivinia said, apart from some screenshots and a funky website (great cursor!), there's not really much info available.  :-/

On a side note, scrolling through the list of upcoming releases, my eye was even more caught by Dark Star. Now that game looks like it'll deliver all the goods!  8-)

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14 APR 2006 at 11:22pm

Caroline

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So now we're suggesting that ONLY Sokal can use really nice pictures?  I don't think so.  Neither do I see the same idea of uniqueness being applied to books and I'm not even going into the issue of [whispers]Myst clones.[/whispers]

I agree with Alkis.  The graphics make me want to play it, but I'm wise enough now to hold off and see what the reviews think of the story line and puzzles.  However, because the graphics are so enjoyable I'm quite prepared for the story/puzzle standard to be below that of say Obsidian or Riven.  I think I've been conditioned not to expect all elements to be top notch.  So if it's on the same level as Syberia, I'll enjoy it.  BTW I got the impression it was 1st person.   Hope so.

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14 APR 2006 at 11:33pm

Helen

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Ive never heard of this game either but the graphics are stunning.
Thanks for bringing it to our attention jamarchard.  


And thanks for the link Mark.  


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15 APR 2006 at 1:07am

Stiler

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Originally Posted By Cultura (14 APR 2006 3:52pm)
Well, let's see:

- Syberia is set in a hidden alpine valley. Hey, so is this game.
- Syberia opens in a hotel in a little village. Hey, so does this game!
- Syberia had lots of Art Nouveau and Art Deco architecture (and was the first in using that). Hey, so has this game!
- Syberia had an episode in a greenhouse with palms. Hey, so has this game!

Now all you need is Katy Walky instead of Kate Walker.



You think Syberia was the first adventure game to be set in a snowy area in a hotel....?

Syberia I/II are some of my favorite adventure games, but in no way do they have any grounds to cry about plagiarism.

you don't know even know the story, how it's going to play out, what characters you'll meet in it, etc.

I doubt you'll be going around the landscape on a train while meeting various automatons and such on your way.

From what we know, it sounds much more like a murder mystery/suspense game then Syberia.



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15 APR 2006 at 9:41am

Cultura

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Well Terry, I wouldn't say Russians might have a better understanding of the locales as used in Syberia.

Benoit Sokal has his roots in France. France is home to the alps (and indeed alpine valleys) and home to the Art Nouveau movement, which features so evidently in Syberia. France and Canada (his current working place) have the most spectacular snow landscapes on the face of the earth, so mr. Sokal should feel quite at home there too.

Yes, Syberia is in Russia. But by far the most architectural work in Syberia is either French-inspired  
Art Nouveau in Validelene)), German/French (Art Deco, Barrockstad) or (again) French/Hungarian (Empire/Neo Gothic in Aralbad)

Stiler: It is not that I criticise the story. Indeed, I know very little about it. But the 'hidden alpine valley' theme combined with abundant art nouveau, was something that was very, very particular to Syberia. The very style of the artwork, is copy-paste, albeit it beautiful. It just not very creative, the artist has drawn on Syberia resources too much.

So it is the artwork combined with the setting that I criticise. I have no doubt that Microids-artists will feel exactly the same on this matter.

And Girl Pirate: of course I object to copying Myst or any other game as well. Of course Alida is close to plagiarsm.



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15 APR 2006 at 7:08pm

Mark

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Originally Posted By Cultura (14 APR 2006 3:52pm)
...Now all you need is Katy Walky instead of Kate Walker...

I am finally playing Syberia for the first time.

I call Kate Walker "Walkie Talkie".

But I like your spelling better. So now she is formally known to me as "Ms. Walky Talky".

Heavens. I had heard about how appropriate it was for her to be named "Walker", but I had *no* idea how true that was.

I am finishing up the Barrockstadt level: the train station, the barge people, the Stationmaster, the Rectors, Barrockstadt University (a note about the Professor's presentation: I got a bit bored with it, so I left it to exhaust itself out. So: I went into the kitchen, washed my hands, heated up a full course dinner, put it on a plate, put the plate on a tray, got serviettes and silverware, got ice from the freezer, poured myself a glass of water, came back...and the Professor was still lecturing ).

I have never done so much "to 'n' fro'in'" in a game in my life!, and wish the woman would at least stop and get herself an avocado sandwich or something.

Or eat a few of those damn precious Sauvignon berries herself.

No wonder she looks so good "melted and poured into" her Calvin Kline jeans. She absolutely starves herself and walks miles and kilometres endlessly!

In fact, I saw the bed in the passenger car and all I wanted for her to do was lie down and take a damn nap so I could get some sleep, too.

Talk about anorexic behaviour! [smiley=zombie.gif]

Please proofread your posts carefully to see if you any words out.


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15 APR 2006 at 10:33pm

Caroline

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Oh God I wish you'd played this when it came out.  Your comments would have been so much fun on the Syberia site.  


She does walk around a lot.  It was my first 3rd person game but I loved the scenery so much I forgave her.  

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16 APR 2006 at 5:49am

honeycomb

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Superb. Particularly the outdoor snow scenes.

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