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Topic: Another Topic about Scratches :)

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > Another Topic about Scratches :)
9 NOV 2005 at 11:05am

usman

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Hi,

Here Another Topic about Scratches is now started


Well I have finished all 3 Teasers out and Really I do admit that the game engine is enhanced considerably (I am talking about the first Demo out in Late 2003 8.0 MB File)

I am wondering How Big the game will be ?

What will be the estimated Gamplay Time, and on what format will it be out (CD or DVDs ?????????)

Thanks

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9 NOV 2005 at 11:50am

Chris.

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Scratches is quite small in MB and it will probably only need 1 CD.

I have not played the whole game yet, so I can't say how many hours it will last.  But the demo is only a tiny fraction of the full game!

...not to be confused with Keira Knightley

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9 NOV 2005 at 12:06pm

usman

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Well if the final release will be only 1 CD I have doubts that the gameplay span time will be lenghty because 1 CD means not more than 700MB and the DEMO of 115MB has gameplay time of less than just say 10 Minutes  :-[

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9 NOV 2005 at 1:38pm
Deleted UserIt's not the quantity that counts, but the quality!

I prefer 5 perfect adventure experience hours, then 15 not-so-perfect adventure experience hours.

So one cd CAN be enough for me.

9 NOV 2005 at 1:59pm

Chris.

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You can speed through any adventure game if you know what to do.  How long the game lasts depends on how long it takes you to work out the puzzles.

And hey, think of games like Gabriel Knight 1: huge games that came on 1 CD!  
isk space doesn't mean anything.
...not to be confused with Keira Knightley

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9 NOV 2005 at 2:23pm

Friday the 14th

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Originally Posted By usman (9 NOV 2005 12:06pm)
Well if the final release will be only 1 CD I have doubts that the gameplay span time will be lenghty because 1 CD means not more than 700MB and the DEMO of 115MB has gameplay time of less than just say 10 Minutes  :-[


The demo contained a lot of graphically detailed rooms, which takes up space, but only one puzzle. I guess that in the real game we'll go back and forth in those rooms solving many puzzles, but also in the basement, the 2nd floor and outside.

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9 NOV 2005 at 4:06pm

D@gon

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The demo was very short, but it had pretty creepy atmosphere. Kinda darkfallish. Hopefully the full game is also scary. There are so few really good pure horror themed adventure games.

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9 NOV 2005 at 4:10pm

Aya

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Originally Posted By Mortal Friday the 14th (9 NOV 2005 2:22pm)

The demo contained a lot of graphically detailed rooms, which takes up space, but only one puzzle. I guess that in the real game we'll go back and forth in those rooms solving many puzzles, but also in the basement, the 2nd floor and outside.

and there's a 3rd floor too! and a few other buildings as well!

You have gotten the attention of the mysterious lady. She turns to face you. Her face is devoid of any flesh. You are frozen with horror as she begins ripping your body into a bloody mess.


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9 NOV 2005 at 5:45pm

Friday the 14th

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Originally Posted By Aya (9 NOV 2005 4:09pm)
and there's a 3rd floor too! and a few other buildings as well!

Cool! I did not expect that.


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9 NOV 2005 at 5:51pm

usman

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WOW Great I can't wait for the Final Game.

I am really looking forward for an earlier release date. THIS YEAR 2005


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9 NOV 2005 at 6:15pm

jamarchand

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Scratches? What is this?

&&&&[move]Actually playing SHIVERS and Rhem 2[/move]&&


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9 NOV 2005 at 8:40pm

Susan

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Originally Posted By usman (9 NOV 2005 12:06pm)
Well if the final release will be only 1 CD I have doubts that the gameplay span time will be lenghty because 1 CD means not more than 700MB and the DEMO of 115MB has gameplay time of less than just say 10 Minutes  :-[

10 minutes?!  
 How much exploring did you do?

Click on every picture?  Click on everything that could be looked at?  Read the journal in the parlor?

You must be a fast reader!  

I miss my Bubba: 1986 - 2006.


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9 NOV 2005 at 9:01pm

Skye

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on Today at 4:05am, usman wrote:
Well if the final release will be only 1 CD I have doubts that the gameplay span time will be lenghty because 1 CD means not more than 700MB and the DEMO of 115MB has gameplay time of less than just say 10 Minutes  


Yikes!  I obviously play games at Turtle speed.  It took me a lot longer than 10 minutes but then I did click on everything and read every page of the diary and then clicked on everything again until I finally found the key.

Boy, usman, if I gave you my demo you's probably have it all done in 30 seconds flat  


Skye

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9 NOV 2005 at 11:12pm

Friday the 14th

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Originally Posted By usman (9 NOV 2005 5:51pm)
I am really looking forward for an earlier release date. THIS YEAR 2005

Thanks for telling us which year it is


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10 NOV 2005 at 5:22pm

Elfstone

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Originally Posted By Aya (9 NOV 2005 4:09pm)

and there's a 3rd floor too!

Technically, it's 2nd floor, because you count
ground floor -> first floor -> second floor
and of course
basement <- ground floor

But then again, double-technically - cause we are in England - it's
first story, second story...


However, there is something like a third floor...  

[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
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10 NOV 2005 at 5:28pm

snowtime

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That's "storey" if you want to be completely convincing as British

*
I love deadlines. I like the whooshing sound they make as they fly by.

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10 NOV 2005 at 5:41pm

usman

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Originally Posted By Mortal Friday the 14th (9 NOV 2005 11:11pm)

Thanks for telling us which year it is



You are Welcome LOL


Always feel pleasure to keep things simple


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11 NOV 2005 at 2:44am

Elfstone

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Originally Posted By snowtime (10 NOV 2005 5:28pm)
That's "storey" if you want to be completely convincing as British

*


Crap. I knew I made a mistake somewhere...and such a big one!  :

I always wondered why those two words are spelled the same way and guess what, they are not!
Duh.

(But I try to get rid of as much British English as possible so it's not that bad  
)
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

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11 NOV 2005 at 4:33am

jalex

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Originally Posted By Skye (9 NOV 2005 9:00pm)
on Today at 4:05am, usman wrote:

Yikes!  I obviously play games at Turtle speed.  It took me a lot longer than 10 minutes but then I did click on everything and read every page of the diary and then clicked on everything again until I finally found the key.

Boy, usman, if I gave you my demo you's probably have it all done in 30 seconds flat  


Skye


Yea, I did too and I enjoyed it a lot.  It was a great demo and I think it told me everything I wanted to know.  I am  denfinately looking forword to the game now.


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11 NOV 2005 at 10:33am

Mark

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Spoiler Alert...
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*
*
*
*
1) I have/found four keys - including the car keys. None of them open the basement door or the garage.

2) One can re-insert the car keys back into the cars ignition, but cannot remove the car keys once re-inserted. I was going to do a Grand Theft Auto on the chained and locked garage doors, but that didn't happen. None of the keys fit the chained garage doors.

3) I had severe lockups exiting the front door, but this was remedied by turning down the video and audio acceleration a notch or two on my respective cards.

4) Mailbox has been checked several times; letters and journals have been read. Pixel-searched every square inch of the screen many times. Playing in 360-degree mode.

5) I wanna go to the basement. I have found the key from the photograph that fell into the pot.

6) The more I try combining of items with items - the more often the computer freezes and I get video stutter as well. No BSOD, though - just lock-ups.

Intel chipset with latest BIOS flash, Pentium IV 3.4 GHz, BFG nVidia GeForce 6800 Ultra, Windows XP Professional w/ SP 2. No overheating problems.

Any help I may offer, please let me know - and vice-versa. I want to get to the end of this demo, please.

Otherwise - beautiful game, and thank you.

Please proofread your posts carefully to see if you any words out.


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11 NOV 2005 at 1:07pm

Chris.

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Originally Posted By Mark (11 NOV 2005 10:33am)
5) I wanna go to the basement. I have found the key from the photograph that fell into the pot.


That's the key you need.  This might sound stupid, but have you tried using it on the lock rather than just the door?

Otherwise, I guess you've found a bug.
...not to be confused with Keira Knightley

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11 NOV 2005 at 2:19pm

Elfstone

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SPOILERS IN HERE!!
[smiley=smiley_down.gif]

Originally Posted By Mark (11 NOV 2005 10:33am)


1) I have/found four keys - including the car keys. None of them open the basement door or the garage.

There are only three keys in the demo.

5) I wanna go to the basement. I have found the key from the photograph that fell into the pot.

Then you should be able to enter the basement. Make sure that the key icon is glowing bright (if you hover above the lock, it should) when you click. What exactly happens when you try to enter? Nothing?

[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

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11 NOV 2005 at 5:56pm

Skye

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I had a couple of strange occurrences when I was replaying the demo the other day.

I wanted to check on which action triggered finding the key.  Initially I thought it might be opening the curtains - you see, when the curtains are open there is more light in that corner so I (the game character) would be able to see into the bottom of the pot better - seemed logical to me  [smiley=shrug.gif]

Anyway, twice when I opened a door (different door both time), handle on the bottom corner of the screen, the view did a complete 360 before settling on the view of the door then opening it.  I tried a number of times to try and reproduce the effect but was unable to make it happen on demand.

Not really a bug I don't think but a bit of a surprise when it happened . I was playing in the panorama option BTW.

Skye
Indie Developer of Scavenger Hunter&&The Replayable Adventure Game!&&- 4,446 scenes, 5,796 overlays,&&- First Indie Adventure Game&&   To Use A.I. Randomizer Technology,&&- 7 years in the making!!! RELEASED !!!&&&&Order yours now at:&&[url]http://www.Sagewood-Software.ca[/url]

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11 NOV 2005 at 7:02pm

Elfstone

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Originally Posted By Skye (11 NOV 2005 5:56pm)

I wanted to check on which action triggered finding the key.  Initially I thought it might be opening the curtains - you see, when the curtains are open there is more light in that corner so I (the game character) would be able to see into the bottom of the pot better - seemed logical to me  [smiley=shrug.gif]

That's not quite enough, I believe.

Anyway, twice when I opened a door (different door both time), handle on the bottom corner of the screen, the view did a complete 360 before settling on the view of the door then opening it.  I tried a number of times to try and reproduce the effect but was unable to make it happen on demand.

Yeah, the dreaded spinning-camera-bug. I imagine it's caused by some numeric values confusing the engine which way to turn. It's hard to get rid of and seems to rear its ugly head every time we thought it's gone for good.

Not really a bug I don't think but a bit of a surprise when it happened . I was playing in the panorama option BTW.

Skye

Wrong. It IS a bug. A nasty one.

[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

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13 NOV 2005 at 12:34am

Skye

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Hello,

Me again.  I have one comment about the text that accompanies the demo that I find a little bit strange (no one else seems to have been bothered by it . . . . .)

I have noticed that when I attempt to open a door that is locked, the text message tells me that the door was locked and when examining some of the items in the room the "past" tense has been used (as in 'It was just some useless junk')

In my opinion, I would have thought that the text comments on the status of doors/drawers and the value of items in the house would have been phrased in the "present" tense .  As in 'The door is locked', 'It is just some useless junk'

Anyone else feel that way or is it just me?

Skye
Indie Developer of Scavenger Hunter&&The Replayable Adventure Game!&&- 4,446 scenes, 5,796 overlays,&&- First Indie Adventure Game&&   To Use A.I. Randomizer Technology,&&- 7 years in the making!!! RELEASED !!!&&&&Order yours now at:&&[url]http://www.Sagewood-Software.ca[/url]

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