If this is your first visit, be sure to check out the
FAQ by clicking the link above. You may have to
register or
login before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
| 24 OCT 2002 at 9:36am |
alkis21Schattenjger


Posts : 2112 Joined: 23 OCT 2002 Location: GR
Status : Offline | I agree that a good ghost story would come naturally after voodoo, werewolves and vampires. I'd like an alien story as well, but only if they manage to do something really innovative.
|
| 25 OCT 2002 at 4:12am |
mszvPrivate Detective


Posts : 751 Joined: 12 OCT 2002
Status : Online | I'm not picky about 2D, 3D, or FMV, but I want the game to look as good as possible. That way, there's a chance I'll play the next one.
"What, you've never played them", you ask? Well, no. I got into adventure gaming fairly recently (oh, maybe 4 or 5 years ago). I'd look at the GK boxes (when they had adventure games in the stores), and I just didn't like how the games looked! Game visuals are really important to me, and if I don't like how a game looks, I will rarely buy it.
Recently, I purchased the gamepack that has GK1 and 2, the music CD, a novel, a graphic novel, might be some other goodies. I will play GK2, but I don't know if I can get GK1 to play on my machine. Maybe after I work my way through GK2, I'll play GK3. GK3 isn't a very nice looking game, is it? The cover box art is quite unusual, and then you look at the game screenshots, and then, well..... you know.
Speaking of games getting "dated", I looked at old Gabe's haircut on the box screenshot (GK2) and I started laughing. Contemporary looks get dated very quickly!
I do wonder why the games never seemed to have a distinctive visual style. I guess they didn't keep the same development team for all three games - the same designer yes, but not development team, or so I think.
Regards, mszv
|
| 25 OCT 2002 at 9:12am |
| Deleted User | My dream for Gabriel Knight 4 is that it gets made (by Jane Jensen, of course). To semi-qoute someone over at the Sierra GK board before GK3 came out: "I don't care if it's made with sock puppets, I'm getting it!"
|
| 26 OCT 2002 at 2:38am |
jamarchandSchattenjger


Posts : 1665 Joined: 10 OCT 2002
Status : Offline | I prefer GK4 in FMV. Very directed and willing actors to doing a good work, help the production. Of corse, that a great work in 3D models and graphic animation also works very well. There are several games of demonstrate the quality of this resource, like Sherlock Holmes, Traitor's Gate, Versailles 2, Syberia, etc. Personally, as well as most fans of the serie, would like that Dean and Joanne take part of the project. But the most important thing in an adventure game, is the script, the mode as the story will be counted. And please! Don't divide the game into chapters neither use regressive counting of dots as GK2.
&&&&[move]Actually playing SHIVERS and Rhem 2[/move]&&
|