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Topic: CIVILIZATION IV

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31 OCT 2005 at 8:57pm

SKIPSTER

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Has anyone got this game and if so are they playing it and if they are do they like it????
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4 NOV 2005 at 9:58pm

cecirdr

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I've got it...and it's pretty good.  I did have a bad disc and needed to swap the game out for another one, but other than that it's running fine.  Some people with high end ATI cards have had problems, but a fix was posted on the civilization fanatics forum.

Now..about the game.  I never got into the other civs but this one is different.  You can "win" by out culturing other civs, by diplomacy, space race...or the usual conquest or land grab methods.  They added religion to the game which makes the diplomatic option an interetsing exercise.  I would advise you to discover several religions then send out missionaries to other civs.  If they have a conflicting religion to yours, the dipolmatic win is about impossible.

So far I've won via diplomacy, the space race and having the timer run out with me in the lead.  I'm not likely to do any militaristic win.  I do play on lower settings though.  At higher difficulties, the other civs become more petulant and it's harder to steer clear of having to build up military might.  I think for my next win, I'll try the culture way.

Hope this helped.
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5 NOV 2005 at 12:53am

Mr. Wrecks

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Are the Civ games Turn-Based or RTS?

It looks good but I'm not a fan of Turn-Based.

I'm giving the demo of Age Of Empires 3 a good run through and I'm - a - diggin' it.



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5 NOV 2005 at 1:51am

cecirdr

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Pure-d turn based.  I guess there's so many choices and stuff to micro-manage that they can't squeeze it into RTS.  You can build all kinds of military units, and you can move them into strategic placement, but unit versus unit combat and how it turns out is out of your hands.  Whether you win or lose is based on how you developed your civ technologies (which military improvement you took etc). Though there are some stat enhancements like at 25% defensive bonus for certain units garrisoned in a city etc...and you can select training advancements for your units.

Most decisions are about micromanaging your Civ's overall  growth....do you discover stream power, philosophy or opt to put money into your military ...or into culture?  Each avenue gives advantages and disadvantages.   You can only fund as much as you have population to build/discover plus only as much as you can afford.  You even make the choices of how your civ will make money based on how you develop the land around your cities and who you have open borders and trade routes with.  You can mine the local hills say...but you have to develop bronze working before you can do certain types of mining.  

The civ games probably wouldn't play well at RTS.  I don't have a clue about Age of Emipres so I can't make a comparison to it.  Sorry.  That's why I tried to be more descriptive above.
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5 NOV 2005 at 4:17pm

cecirdr

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For anyone interested, here's a link to see an abbreviated tech tree for Civ 4

http://www.civfanatics.com/civ4/techtree/

And here's a link to download the full thing as a pdf...it's because some of the English preorder games came with a French tech tree map.  So the publisher put this online until they get new maps mailed out to everyone.

http://www.2kgames.com/civ4/downloads/civ4-techtree.zip

Hope this helps see more of what the game is like.  There is a bit of griping going on at the civilization fanatics forum this morning.  It seems that at higher difficulty settings it's essentially impossible to win by any other method than war.  I wouldnn't know..I keep it on lower diffs so I can play the way I want to.  
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5 NOV 2005 at 5:26pm

SKIPSTER

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Than
ks for the replys but I've got to tell ya that after playing it for 5 days now I took it out and shelved it due to too many bugs.
A zillion others are upset too. We are all waiting on a patch that is suppose to be out in a week.
Meanwhile I am contemplating on Empires III.
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6 NOV 2005 at 1:15pm

Cartmans Dad

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Originally Posted By SKIPSTER (5 NOV 2005 5:26pm)
Than
ks for the replys but I've got to tell ya that after playing it for 5 days now I took it out and shelved it due to too many bugs.
A zillion others are upset too. We are all waiting on a patch that is suppose to be out in a week.
Meanwhile I am contemplating on Empires III.


Gave it up as a bad job here too!

Try a huge map with a lot of civilizations on it and see how playable it is towards the middle of the game!

The CPU runs at 100% utilisation, swallows up 600 Mb for its executable file and huge amounts of Virtual memory too, and needs a monster 3D graphics card on top of all that to play at all at any sort of frame rate you could call acceptable.

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6 NOV 2005 at 6:04pm

cecirdr

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Originally Posted By Wanderer (6 NOV 2005 1:15pm)


Gave it up as a bad job here too!

Try a huge map with a lot of civilizations on it and see how playable it is towards the middle of the game!

The CPU runs at 100% utilisation, swallows up 600 Mb for its executable file and huge amounts of Virtual memory too, and needs a monster 3D graphics card on top of all that to play at all at any sort of frame rate you could call acceptable.



Ewwww!  That's ugly.  I've only played normal sized maps, though I do notice slow down in the later stages of the game.  There were so many problems with the release that it does look like the publisher (?) rushed the game to the shelves.  I don't know what the possible difference could be to have money come in a month sooner when 4th quarter has already started.  The reasons for rushing a game to market are a mystery to me.  I wish developers could fight back better and stop publishers from doing this to their games.  
if indeed that's what's happening here, I'm clueless on these issues)

I was lucky that I didn't have the ATI graphics card problems.  I probably don't notice the other ones since I play smaller maps and no more than 6 civs on a map.  I hope they release a patch soon.  I also hope that it hasn't hurt their reputation too bad to have this game released before it was ready.
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8 NOV 2005 at 1:11am

SKIPSTER

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Yes !     I too don't understand why they don't take a little more time and fix the game up right and not put there customers ( if you will ) through so much agony.
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