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Topic: Breakingground game development career in China

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All Forums : [General] : Advertisements > Breakingground game development career in China
24 OCT 2005 at 6:24am

Genie

Intergalactic Janitor
Intergalactic Janitor



Posts : 1
Joined: 24 OCT 2005

Status : Online
We are currently searching for highly experienced and motivated people to fill in the following senior positions for a groundbreaking online game project using the Virtools (virtual reality) engine. We are located in Shenzhen, the southern city of China (neighbouring Hong Kong).

1. Lead Game Designer
  Responsibilities:
  • Create, review, organize and revise the Game Design Document (delegating   to the design team where applicable) including features, story, missions and 3D level design specs, game mechanics, AI behavior, etc.
  • Manage the design team (approximately 4 people), including organizing tasks, scheduling and tracking your design staff’s progress, mentoring designers as needed
  • Create or co-develop design production pathways and processes to ensure an effective and efficient design process
  • Work with Art, Programming and Audio to foster a highly communicative, coordinated team effort
  • Proactively participate in tuning and testing of game systems and mechanics, and collect feedback to determine changes needed to ensure AAA-quality look and feel.
 
  Qualifications:
  • Proven experience in a Lead Game Designer role on several shipped products required.
  • Strong communication skills; Ability to read and communicate in Chinese required.
  • Avid gamer with experience playing several game genres and identifying advances in game design within each genre or sub-genre.
  • Strong leadership skills
  • Self-motivated. Well-organized. Solid problem-solving ability
  • Virtools & 3D software knowledge and experience a plus

2. Chief Technology Officer
  • Design and architect online game projects
  • Manage the programming team (approximately 20+ people), mentoring and solving problems with your programming team, scheduling and tracking your programming staff’s progress
  • Work closely with Art, Design and Audio to foster a highly communicative, coordinated team effort
   
  Qualifications:
  • Proven experience in managing a programming team
  • Strong communication skills; Ability to communicate in oral Chinese required.
  • Advanced 3D programming expertise associated with game development
  • Experience in architecting the structure of 3D game engine
  • Highly proficient in advanced math and 3D math
  • Strong leadership skills
  • Self-motivated. Well-organized. Solid problem-solving ability

3. Lead Artist
  Responsibilities:
  • Concept and define the artistic style for the game; build a style guide for your artists to reference during development
  • Manage the art team (approximately 20+ artists), mentoring and solving problems with your artists, scheduling and tracking your art staff’s progress, and doing various art tasks that are not critical-path
  • Create or co-develop production pipeline with Programming, Design and Audio to maximize efficient workflow

  Qualifications:
  • Proven experience in managing an art team and maintaining art style consistency
  • Strong communication skills; Ability to communicate in oral Chinese required
  • Strong technical aptitude for 3D modeling tools and game engine technologies
  • Fluent knowledge of several art applications used in the production of 3D models, animation, environments, textures, etc.
  • Capable of creating any aspect of a 3D game environment including modeling, texturing, and lighting of terrain, architecture, world objects and collisions
  • Strong leadership skills. Solid problem-solving ability

4. Senior 3D Programmer
  Responsibilities:
  • Create gameplay code on top of the Virtools engine.
  • Extend and enhance the virtual reality technology as necessary to support design, visual and production goals.
  • Work closely with other programmers, artists, designers and production to solve technical hurdles.

  Qualifications:
  • Experienced C++, Win32 programmer
  • Strong communication skills; Ability to communicate in oral Chinese required
  • 3D graphics API expertise
  • Highly proficient in advanced math and 3D math
  • Knowledge in architecting 3D game engine
  • Proved experience developing 3D games

5. Senior Network Programmer
  Responsibilities:
  • Design and implementation of the networking component for our upcoming online game
  • Maintain database and security issues for the project

  Qualifications:
  • Strong knowledge and proved experience in object oriented C++ programming, TCP/IP internet protocol, and network programming
  • Strong communication skills; Ability to communicate in oral Chinese required
  • Knowledge in architecting network security structure
  • Experience in database programming and application of MySQL
  • Solid knowledge in architecting 3-layer structure system; knowledge in developing COM+ components is a plus

If you are interested, please contact me via MSN Messenger at: jennyzj@hotmail.com. ; or Yahoo! Messenger at: jeanettezj@yahoo.com

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