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Topic: "The Dig" is BAD...

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14 OCT 2005 at 2:55pm

Chris.

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I bought The Dig months ago and I finally got round to starting it this week.  And I didn't get much further than starting it--what a terrible game!  Was it really made by LucasArts?

It was made in 1995, the same year as GK2 and BS1, but it's got the crappy low-resolution graphics of a DOS game from 1990.  The voice acting is awful--there's no emotion at all, they emphasise all the wrong words and there's a gap of about a week between each line of dialogue.  The story is boring, the dialogue is badly-written and the two characters that follow you around are irritating.

Is there any reason I should carry on playing this game?
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14 OCT 2005 at 3:26pm

Elfstone

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I guess not. You don't like the game. Was it you who said, I quote, "I'm a graphics whore." ?
I'm not quite sure, but I think other LucasArts games of that time had no better graphics than this one. At least, I never noticed.

I played the German version and had excellent voice acting.  
Once again - like in GK3 - the German version seems to be superior (if I take your word for it, that is). The story is not that original, but since you didn't play very much you might not really know it all.

I loved the game (see my thread in the review section), because it had quite a few puzzles and not that many dialogs to get stuck with - I find myself turned off by long dialog, lately. If it's not witty enough.
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14 OCT 2005 at 3:42pm

SirDave

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The Dig isn't 'bad'; you just don't like it.

Conclusion: Don't play it.

The future ain't what it used to be!


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14 OCT 2005 at 3:46pm

Jenny100

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The graphics aren't that different iin quality from other LucasArts games from around 1995. If you don't like the way they look, I've heard ScummVM has filters that can improve their appearance somewhat. Still, I think The Dig is the LucasArts game that would benefit most from a remake using modern graphics and sound.

Voice and dialogue are serviceable, but I think LucasArts did better with comic dialogue.

I don't recall gaps in dialogue, but it's been a while since I played it. I believe it does play off the CD so how fast your CD spins up may affect this. Maybe a CD emulation program would get rid of the problem.

The story is not boring. I think you haven't played far enough into it for the story to kick in.

The music is great.
The puzzles were fun - some of them anyway.

Is there any reason I should carry on playing this game?

If you really can't stand the look of the game and can't get used to the way the dialogue works, then no. The graphics don't get better. In fact I thought they got more frustrating. There were things later in the game that I wanted a better look at, and the resolution just wasn't there.

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14 OCT 2005 at 3:54pm

Jeroen Stout

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Well.


I liked it a lot.

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14 OCT 2005 at 4:08pm

Alan Thorn

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Originally Posted By The Parrot (14 OCT 2005 3:54pm)
Well.


I liked it a lot.



Me too

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14 OCT 2005 at 4:57pm

Lucien21

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Me three.

and now that

http://news.bbc.co.uk/1/hi/technology/4341118.stm

Can we hope for a sequel.

[smiley=rofl.gif] (Nae chance)
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14 OCT 2005 at 5:07pm

Reckless

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Agreed with the previous posts!

The Dig had a very long development history. Got [re]written a couple of time, had lots of changes in the team, etc. After all that I'm still suprised at how good the game tuned out. It had an all together more serious undertone which wasn't present in any other LA adventure.
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14 OCT 2005 at 5:33pm
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Originally Posted By Lucien21 (14 OCT 2005 4:56pm)
Me three.

and now that

http://news.bbc.co.uk/1/hi/technology/4341118.stm

Can we hope for a sequel.

[smiley=rofl.gif] (Nae chance)


Me Four! Me Four! Me Four! Me Four! This was my first adventure game and I loved it. For me, nothing else has given me the same feeling I had playing this game. For it's time, I thought the cutscenes and music were great. I especially loved and was drawn in by the opening cutscene. The sphere tram, whatever you want to call it, was also great. I had no problems with the puzzles for my first adv. game. I was disappointed with the ending and would also love a sequel or an updated version.

@ Lucien - Didn't Spielberg have a hand in the Dig or was it Lucas. I thought I remember reading in the manual that one of them originally wanted to make the Dig into a movie. However, it would be to expensive so they made it a game instead.


14 OCT 2005 at 5:52pm

MichalN

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Originally Posted By DeathRay (14 OCT 2005 5:33pm)
@ Lucien - Didn't Spielberg have a hand in the Dig or was it Lucas. I thought I remember reading in the manual that one of them originally wanted to make the Dig into a movie. However, it would be to expensive so they made it a game instead.

That was Spielberg. And I thought The Dig was great too.
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14 OCT 2005 at 6:02pm
Deleted UserThanks, MichalN



14 OCT 2005 at 6:40pm

Crapstorm

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This game is sitting on my shelf very close to the top of my "to play" list. I know I can handle dated production values, so Chris's grievances don't really concern me. What I am hoping it will deliver are some well-crafted puzzles and a high level of freedom & interactivity, which was the standard back in the mid-90s and, sadly, is no longer.

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14 OCT 2005 at 8:03pm

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I thought it was an ok game. At the beginning of the game I was intrigued with the plot line, but I always felt that after a while the game didn't deliver. Good puzzles, but as I recall correctly, the game was rather linear (as in, solve puzzle in location A, door opens in location B). It has been a while since I played it though.

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14 OCT 2005 at 9:04pm

Chris.

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Ok, I'll keep playing for a while longer and see if it gets any better...





yay, 1200th post!
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14 OCT 2005 at 9:58pm
Deleted UserI would love to know how this game would have turned out as a movie. It would have been a rather original sci-fi I think. At least if they had made their sets look like in the game.


14 OCT 2005 at 10:17pm

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I like the Dig a lot, even though the original concept was more interesting, IMO. The project was started by Brian Moriarty and later taken over by Sean Clark, who unfortunately had to scrap a lot of original ideas.

--Erwin
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14 OCT 2005 at 10:27pm
Deleted UserEverybody knows that Professor Brian Moriarty RULES!!  
 
 


14 OCT 2005 at 11:08pm

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I had a good time with The Dig.  It's a solid space opera with a decent story and fun puzzles.  The graphics didn't bother me, although I do remember missing an inventory item because it was nearly invisible.  It is fairly linear game, but there is some freedom of choice.  I'd say give it a little more time, Chris.  It may grow on you.  

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14 OCT 2005 at 11:19pm

Revliskci

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I enjoyed The Dig. I thought the puzzles were excellent and the story was good.

And I thought BS1 came out in 1997. My mistake.

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15 OCT 2005 at 12:54am

jimrh

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what has chris 156 been smoking, the dig is one of the best ag's ever made!!!!!!!!!!!!!!!!

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15 OCT 2005 at 2:09am

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I've always thought the Dig was highly overrated.  But as I wrote in my review, it is okay in the middle, though bad at the beginning and end.
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15 OCT 2005 at 3:56am

Goddess of All Things Magical

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As for me, I really liked The Dig!
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15 OCT 2005 at 6:03am

jujigatame

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The Dig had an extremely intriguing storyline.  I remember playing the demo before it came out and being really excited.  When I finally played it, it was decent, but a bit of a letdown.  The graphics were subpar and the puzzles were really uneven.  The plot was solid, but it didn't blow me away the way I thought it would after playing the demo.

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15 OCT 2005 at 10:49am

cesarbittar

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The dig is one of the best adventure games I've ever played. Period.

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15 OCT 2005 at 5:33pm

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I loved The Dig... but it was also one of the first graphic adventure games I played, so it was new and exciting for me when I played... there could be a little nostalgia involved in my recollection, but I do recall really enjoying playing it...

But hey, chris.. if you don't like it, stop playing... it's all a personal thing...  and isn't the point of any GAME to enjoy it?  

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