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Topic: Monkeybone's Big Gabriel Knight 3 Thread

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > Monkeybone's Big Gabriel Knight 3 Thread
13 JAN 2003 at 10:46pm
Deleted UserHi all!

This thread is really jst a general moan. You guys got me all worked up about GK3 a month or so ago - and it's finally arrived!

And it's PANTS!

Lordy, I'm trying to like it. Really I am. I'm no new-game/technology freak, downloaded Lemmings recently and got hooked (again), but boy this game is really, REALLY showing it's age. I can barely look at it for longer than 5 seconds and I swear I'm getting a migraine.

Although, I am impressed by the finger animation! Not bad for a 3 year old title.

Someone's gonna disagree with me, but I really can't get into it. Perhaps I've spoilt myself recently, or maybe it's because I haven't played the other 2 games, but I can't face loading it up again. I've given it two hours of my life - no, no more!

I believe that even if a game's a sequel (or threequel?) you should be able to get into it. After the fuzziest and most confusing intro movie I have ever seen (Oddworld's is two years older, makes more sense and looks better) Gabriel starts searching for this missing kid.

Who the hell were the guys on the train? Is the music really, really good and worth listening to on it's own? (possibly, but not quite)

Is it me, or is he not really very concerned? Is it because he's a tough guy? Tim Curry's V/O not only doesn't sound much like Tim Curry but it's also awful! Is he funny? Or serious?

How can I possibly connect with this character? His accent goes two ways! His trousers are tight! And his arms aren't connected to his body correctly!

AAAAAAAAAAAAAARGH!

As for the interface! YIPES! Dimi! I take it all back! This interface SUCKS ASS! Is it F/P? Is it 3rd person? WHO CAN TELL? How can he teleport himself from one side of the screen to another that way? I can see the intention, but it really doesn't work, not for me anyway. Very ambitious, but not quite right.

And what's with the animation? Kingpin did a better job! The face acting is right, but those stilted movements don't look right. Lara Croft they aint. Kudos for the paper anim though, and the chicken and little cat. I love the way it crawled underneath the hut....

All I can say is I thought it was a good idea turned sour, even for it's time. I'd rather System Shock 2. Anyone care to swap?



13 JAN 2003 at 10:56pm

judyann

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I think I liked GK3 a little better than you did.  It really wasn't near as good as 2 or 1.

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13 JAN 2003 at 11:00pm
Deleted UserBut tell me why. I thought it smelt of poo.


13 JAN 2003 at 11:19pm

kareman

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Why do someone like sour cream porridge, and some not?
It really seemes like it's a matter of taste. Personally I loved the game and am thinking of replaying it. It's nr. 7 on my list of best adventure games. When it comes to interface and the way characters in the game do important stuff even when you're not around to see it, this is probably one of the most realistic adventure games.
   Just out of curiousity, monkeybone, what do you think a good game should be like (judging by your name I'd guess Monkey Island, in which case I couldn't agree more). Have you tried other 3d-adventure games (like Tex Murphy, Normality, etc)? I prefer the 3rd-person view of GK3 to the 1st-person view of Tex Murphy because I like to see the character I'm controlling.
Feel free to ignore this post.

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13 JAN 2003 at 11:34pm

dimidimidimi

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Monkeybone I think that you are being a little harsh (as usual might I say
). I too thought that Tim Curry's voice was absurd and that the graphics of the bodies were strange. But there are so many other things to love about this game.

First of all the story. If you have not finished it, you cannot have any idea of what I am talking about. I don't feel like writing much more about GK3 right now, because I've written ten pages about it in the review-tribute in the inventory and I'm tired of writing about it, but all I am saying is that there are some flaws with the game, but the things that there are to love about it overshadow those flaws.

Ofcourse opinions may differ but that's why we have forums

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13 JAN 2003 at 11:34pm
Deleted UserI am playing GK3 now.  I obviously like it better than Monkeybone but I agree about the navigation system.  Changing the camera angels to make Gabe move around the screen is a pain.  I seem to select the wrong option and end up in the wrong place.  Using the curser on the ground/floor works a lot better for me.

I don't understand why Gabriel appears in separate parts in some shots.  I will see a shoulder, a section of his back and then see through the rest of him.  Has he been dismembered?   ???

I loved GK1 and 2.  I am reserving judgement on this one.  I am in the second time period so it is still early stages.  But one thing that I agree on 200% is Tim Curry's voice acting.  I am almost positive he can do a lot better than that.  I live in the South (10 years) and have heard some terrible accents but I have never heard anything more annoying that Gabriel's Louisiana accent.  

Harriet@JA

13 JAN 2003 at 11:41pm

dimidimidimi

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Harriet one comment only. If you are enjoying it by the second time block, you are going to totally ADORE it in the end. During the second time block I hated the game. But after day 2 I was just not able to stop playing. As the pieces of the puzzle get together you're going to say a big 'wow'.... you're in for a big treat. Of course I might be wrong, but I have this hunch
(did I spell hunch right?)
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14 JAN 2003 at 12:11am

mszv

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Hi all,
Well, I've read the infamous write-up (from a developer) describing all the problems they had making GK3, in terms of the graphics.  I'll try to find the web page again.

I never wanted to play any of the GK games because I didn't like how they looked, from the screenshots.  Well, maybe GK2 is OK, but I sure didn't like how GK3 looked.  Then I read how great the story was.  The series is a personal favorite of a number of adventure gamers, perhaps not on this forum, but on another forum I post at.   From all the posts I've read, one common opinion is that you don't play the games for how they look,  it's the story.  I haven't played the GK series myself (probably can't play GK1 anyway, on my newish machines), but I at least broke down and bought the series.  

So, perhaps if you focus on story and not how the darn thing looks, that might improve your game playing experience.

All for now.
Regards, mszv

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14 JAN 2003 at 12:35am

scout

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Loved the game, loved the interface. One of the greatest puzzles ever in La Serpent Rouge. Better than GK1 IMO,  better than GK2. Characters were intriguing, the gameplay tons of fun.  It's number 2 on my list after TLJ.  When I finished it the first time I turned right around and played it again. I even liked the primitive graphics, very arty even if they weren't meant to be. The dissolving of figures like in a dream. I much preferred Tim Curry over Dean Erickson's "acting". Ahem.

The interface was really intriguing, the way I could zoom around, like flying really. Tex Murphy games do this too. So much more fun than 2D! Still, it was the story that hooked me. I still remember switching to Day 4 (I think) and the tour bus pulling up and what a thrill it was. All that countryside to explore, the great mapping system they used.

I can understand why people are put off by it though. It's really one of those love it or hate it propositions. I remember early reservations abou it and the badda boom, I was hooked.

Monkeybone,  if you hate it so much, give it up. Games should be fun.

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14 JAN 2003 at 1:41am

sennebec

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Originally Posted By scout (14 JAN 2003 12:35am)
I much preferred Tim Curry over Dean Erickson's "acting".

ack ! you've got to be kidding !
Monkeybone,  if you hate it so much, give it up. Games should be fun.

hey monkeybone... i'm not having fun with it and i'm just about ready to send it to cyberheaven  :-/

still gaming...

 


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14 JAN 2003 at 1:58am

szcax

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Originally Posted By scout (14 JAN 2003 12:35am)
I much preferred Tim Curry over Dean Erickson's "acting".


Amen to that!
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14 JAN 2003 at 2:11am

scout

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ack ! you've got to be kidding !


sennebec, I never, ever kid. Especially about something so deadly, utterly, world-shakingly serious as the acting in a computer game.
But seriously, no really, Dean Erickson reminds me of a stoner surfer dude. Sorry I just can't get around his mumblitis. He's probably a very nice guy, but I'm a Tim Curry fan all the way.

scout

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14 JAN 2003 at 2:14am

sennebec

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Originally Posted By scout (14 JAN 2003 2:11am)

I'm a Tim Curry fan all the way.

... but only when he's in fishnet stockings...


still gaming...

 


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14 JAN 2003 at 2:18am

scout

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hee hee


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14 JAN 2003 at 3:22am

dabomb765

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Same exact thing happened to me except it was about Gk2. I had played the third without no recommendation and hype and i loved it. Decided to play the first and loved it as well. Then I went around and asked people how Gk2 is and people really got me hyped about this game. However when I finally finished gk2 I realised that it did not live up to my expectations. Maybe you to  got too hyped up for this game that you couldnt enjoy it unless it was the way you wanted it to be.

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14 JAN 2003 at 8:46am
Deleted UserI'm sorry! I just can't get into it!

I just find the dialogue far too stilted, and the introduction far too confusing. Plus you start off not exactly sure where you're supposed to be going or doing, which I'm sure is exciting for some, but I guess I like to start off linear and then allow freedom once you've been introduced to a situation.

There is no real drive to the introduction to the game, it's just lost in a sea of meetings and an alternative plot about treasure. It isn't Broken Sword, that's for sure.

GK's attitude also diffuses the tense-ness (?) of the situation - he's supposed to be searching for a kidnapped child, right? He doesn't seem particularly bothered about it.

I can't really see how anyone could like it, but it is a matter of taste I suppose. It's the third in a much-loved series with well-known characters, and was really quite cutting edge at the time. Although I don't dig the design ethos - they're obviously trying to make it look realistic, when they should've gone for a look more suited to the angular characters.

It's like when someone can't understand my love for '80's flicks like The Breakfast Club, Lost Boys or Ferris Bueller. They think they're old and dated, I see them for their own merits and witty humour.

I'm gonna try it again, see if it fits this time round. That's if I don't get a headache first or go crazy trying to understand the character of GK.

Here I go!

14 JAN 2003 at 8:51am

MichalN

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Originally Posted By monkeybone (14 JAN 2003 8:46am)
Plus you start off not exactly sure where you're supposed to be going or doing, which I'm sure is exciting for some, but I guess I like to start off linear and then allow freedom once you've been introduced to a situation.

Have you read the cartoon booklet thingy? I thought the introduction was quite sufficient...

GK's attitude also diffuses the tense-ness (?) of the situation - he's supposed to be searching for a kidnapped child, right? He doesn't seem particularly bothered about it.

I think Gabriel in GK3 is one of the most obnoxious game heroes ever


Although I don't dig the design ethos - they're obviously trying to make it look realistic, when they should've gone for a look more suited to the angular characters.

I wasn't all that impressed with the 3D aspect, but I found lots of other things to like about GK3.

I'm gonna try it again, see if it fits this time round. That's if I don't get a headache first or go crazy trying to understand the character of GK.

Don't. Gabriel is just too weird

I forgot my sig.

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14 JAN 2003 at 10:19am

MadMartigan

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Personaly I really enjoyed GK3(much more than GK2..but less than GK). I loved the interface..it showed how 3D adventure games should look like. The Gabriel character was great as usual and the puzzles and story was on a  very high level. With  exception of RealMyst GK3 is the best 3d adventure I`ve ever played. It`s sad that other devs didn`t follow the way Gk3 showed

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14 JAN 2003 at 10:44am

Myriex

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I didn't like GK 3 the first two or so hours I played it but grew to enjoy it more and more as I progressed. Especially the graphics won me over after a couple of hours getting used to it. Now it's one of my favourite games and it's IMO better than GK 2. I liked the possibility to move the camera around with the keyboard and the story is one of the best in gaming history. But some totally stupid puzzles and the silly arcade style gameplay at the end made it a somewhat lesser game than it could have been.

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14 JAN 2003 at 10:47am
Deleted User
Have you read the cartoon booklet thingy? I thought the introduction was quite sufficient...


Yeah, but why should I have to? I'd have thought that would have served better as an intro to the game narrated than the intro itself as it stands. You should be able to install a game and "get it" from there rather than go a long way round of doing things. It's bad design.

To use my job as an example - if I was to do a series for kids which continued from an older run, I'd have to introduce things again, if a little bit quicker, to help them get into the groove. GK3 just doesn't do that.

Plus what's the point of a game where the main character is difficult to like? Why play it? I don't care for the character nor empathise enough with him to even worry about his situation!

As for the interface - it's a good first try, and I agree other developers should look at it to try and build on it's design. As it stands it's far too complicated, with miniscule icons and bizzare controls. Perhaps BS3 will get some ideas from it and not go totally down the 3rd person TR road.

If this was a novel, it would be left on the shelf! This is my opinion, by the way, you're entitled to like what you like but my mind won't easily be swayed... Please bear in mind that I'm playing this and judging it on todays standards - which I really shouldn't - and it doesn't really hold up to someone coming to it fresh.

14 JAN 2003 at 11:15am
Deleted UserBy the way, I rather bizzarly found that the manual and novel on the GK3 discs hold the remnants of a virus - details as follws. I found that it isn't dangerous, as the virus is unable to execute itself, but the Symnatec info on the exectuable virus is kinda scary.

Due to decreased submissions, Symantec Security Response has downgraded this threat level to 3 from 4.

The CIH virus, also known as Chernobyl, was first discovered in June 1998 in Taiwan. According to the Taipei authorities, Chen Ing-hau wrote the CIH virus. The name of the virus derived from his initials.

CIH is a destructive virus with a payload that destroys data. On April 26, 1999, the payload triggered for the first time, causing many computer users to lose their data. In Korea, it was estimated that as many as one million computers were affected, resulting in more than $250 million in damages.

Although the virus is rather old, Symantec still believes the virus is in the wild and may cause damage to computer users who use outdated virus definitions, or who do not use antivirus software.





14 JAN 2003 at 2:24pm
Deleted UserHmm....I found this game in this game in the second hand game corner. I thnk I'll buy it tommorrow. Since lots of you peeps are talking about it.

14 JAN 2003 at 2:31pm
Deleted UserSazka - you'll either love it or hate it, I suppose. Post what you think when you get it!

14 JAN 2003 at 2:40pm

dimidimidimi

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But make sure you finish it before forming an opinion. Most of the people that loved it were not that pleased either in the beginning.
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14 JAN 2003 at 3:27pm

sennebec

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hmmm... i think i'll give it one more chance... :-/

still gaming...

 


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