BlipmanIntergalactic Janitor


Posts : 1 Joined: 12 SEP 2005
Status : Online | Hi guys,
A quick question to start on before I get into some more philosphical musings, did anyone ever play a game called Countdown (at least I think that's what it was called).
We're talking early 90's here (but don't quote me on that but I remember it came on 5 1/4 floppies! ) and involved a guy in a mental hospital wrongfully accused of murdering his wife (I think). Third person with I believe a SCUMM-esque interface and photo realistic backgrounds? Anyway, all I remember is that I never even made it out of the hospital, which was pretty big although each room looked almost identical to any other. What I've always wanted to know is, was escaping from the hospital the aim of the game or was that just a small part and I never even got to see the game in all it's glory (I think it was based in Istanbul or something). It's always bugged me not knowing....
Part 2 of my maiden post involves the current state of adventure games. I've been into them way since my Dad showed my the original Kings Quest on a "portable computer" he brought home from work, I couldn't even lift it at the time, I must have been 8 ish. Since then I've admittedly been a bit of a LucasArts and Sierra groupie as far as what I've played, and for the last 5+ years sort of gave up on quest games as they went out of fashion... it's not that I didn't want more, I just couldn't find any (Monkey Islands and Grim Fandango being exceptions). They aren't all dead as I've learned thanks to this site though!
Those I have stumbled across recently were Runnaway - A Road Adventure which I found in a bargain bin at a computer store and seemed to be specifically marketted to me.... the box sort of read along the lines of "We know it's a lost art but we're still making quest games, if you miss them this is for you!". The other I played recently (actually am playing) is Syberia 2 (on Xbox) which I got again because it surprised me to see a game of this style still in production.
Now, quest games have always held a special place in my heart since that first firing up of KQ1 and typing "look at tree" many years ago, but now that I've tried to get back into them these two games which seem to be reasonably well received really haven't done it for me. Have I and the world changed, with our fangled uber 3D processors, DVD's and MMORPG's, or can quest games still be fun and I just haven't come back into the genre with the right ones? Any recommendations for recent games which will appeal to the old-skool quest gamer in me?
Ben
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