Just Adventure News : Press Release: Makers of Son of Nor PROVE mind control is genuine Press Release: Psychsoftpc Responds to the Cry That Windows 8 Sucks Beta: Dragon's Will Dominate The Skies When SOE Kicks Off Dragon's Prophet Open Beta Press Release: Deus Ex Machina is born again with Christopher Lee News: H.P. Lovecraft's Dagon Press Release: Divines of the East Class Spotlight: Sword Saint Press Release: Green Man Gaming Signs Up Award-Winning Telltale Games Gold: 'Reus' released Press Release: The Swapper Steam Release Date and New Trailer Press Release: Lost Spirits of Kael
Home - Forum Home
Welcome Guest, please Login or Register!
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register or login before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Topic: Fahrenheit demo out

    Page 2 of 3 : « »

29 JUL 2005 at 9:59am

Chris.

Schattenjger
Schattenjger



Posts : 1842
Joined: 8 MAR 2005

Status : Online
Why is everyone changing the controls to w,a,s,d?  There's some perfectly good arrow keys there!

I can't work out how to move the mop, he just stands there holding it.  I didn't even notice a taxi, I just went to the subway every time.

Ana: I have hearing problems, so unusual accents cause some trouble for me.

Lucien: How do you connect a PS2 controller to PC?
...not to be confused with Keira Knightley

Profile Search


29 JUL 2005 at 10:10am

Morgause

Private Detective
Private Detective



Posts : 687
Joined: 2 SEP 2004

Status : Online
Chris: now you know how I felt while trying to figure out what those Northerners were saying to me.  :
There should be subtitles no matter what, because of all those odd accents, poor voice-acting, noises from outside...

WASD is the standard layout in FPS, and it is rather convenient once you get used to it (it leaves your right hand free to do the important things like shooting at random people). I don't know if that layout is so good if you are left-handed though...

Profile Search
29 JUL 2005 at 10:21am

Chris.

Schattenjger
Schattenjger



Posts : 1842
Joined: 8 MAR 2005

Status : Online
Originally Posted By Alneyan (29 JUL 2005 10:09am)
Chris: now you know how I felt while trying to figure out what those Northerners were saying to me.  :

Well, you were in Northumbria.  Their language is more realted to Martian than English


There should be subtitles no matter what

In real life?  I wish there was.  It would save a lot of effort when I go somewhere with loud background noise--if anyone wants to talk to me they have to speak to my friend, who translates into sign language for me... :

...not to be confused with Keira Knightley

Profile Search
29 JUL 2005 at 11:07am

Morgause

Private Detective
Private Detective



Posts : 687
Joined: 2 SEP 2004

Status : Online
Well, Martian is kind of dead now, so comparisons will be difficult to make. What about Nabuhihian?

I was merely speaking of subtitles in adventure games, though it couldn't hurt in real life either... We would need something to deal with those crowded places where one hundred conversations take place at once though, so filters will definitively be needed.

Profile Search
29 JUL 2005 at 3:05pm
Deleted User
Originally Posted By chris156 (28 JUL 2005 10:05pm)
 And there are no subtitles!  I couldn't understand a word that the game designer was saying.  (What was that accent...South African?)

I did set the game to french and I had english voiceovers and french subtitle -which is what I call perfection  
!

...and David Cage is French as hell; ...and my accent is very similar (if not worse) than his  
.

29 JUL 2005 at 3:16pm

Morgause

Private Detective
Private Detective



Posts : 687
Joined: 2 SEP 2004

Status : Online
Well, I think the problem was the poor quality of the recording, and not really Cage's accent; then again, I am used to the French accent, but I am *very* picky about sound. Oh, and if you can be French as hell, can you be half French or almost French then? :


Now I will be playing the game, hoping it can somehow run on my computer. Nomad Soul was awful performance-wise, so I guess there was a lot of room for improvement.

Profile Search
29 JUL 2005 at 4:24pm

nytimesguy

Private Detective
Private Detective



Posts : 684
Joined: 14 OCT 2002

Status : Online
Originally Posted By chris156 (29 JUL 2005 9:59am)

I can't work out how to move the mop, he just stands there holding it.  I didn't even notice a taxi, I just went to the subway every time.


The mop was confusing at first.  When you've got the mob you need to move the mouse so the little red dot stays in the middle of that moving white dot, more or less.  If you do that then he will mob until that spot is clean.  However, there is still a trail of blood to the stall so it's absolutely useless.  

The demo is very cool and I'm excited to see the game when it comes out, but I am worried it may offer you a lot of choices that don't have much effect on the game, as the demo does.  I'm not worried about action, because I'm assuming the control scheme is just as in the demo, which means action scenes couldn't be much more than hitting arrow keys back and forth or moving the mouse a little.  I can live with that.

I also never saw a taxi.

Charles - Game Theorist

Profile Search
29 JUL 2005 at 4:29pm

Ivinia

Guild Master
Guild Master



Posts : 4459
Joined: 7 JUN 2003
Location: US

Status : Offline
I keep getting an error message when trying to run the setup program (both setup.exe and the .msi file)

It says, "The wizard was interrupted before Fahrenheit Demo could be completely installed."   >


I have 6 gigs free...After the debacle with Echo, I don't think I'll be going for this one.  That demo didn't work either (for other reasons), but I still went out and bought it.  I'll try not to make the same mistake twice... :-/


Profile Search
29 JUL 2005 at 7:44pm
Deleted User
Originally Posted By Randdom (29 JUL 2005 3:04pm)
...and David Cage is French as hell; ...and my accent is very similar (if not worse) than his  
.
Ah! I knew it! Am I smart or what?  



29 JUL 2005 at 8:02pm

Morgause

Private Detective
Private Detective



Posts : 687
Joined: 2 SEP 2004

Status : Online
Originally Posted By Marney (29 JUL 2005 7:44pm)

Ah! I knew it! Am I smart or what?  



Well, you probably knew about Quantic Dream (or was it Design? I always got those two mixed up, but I think it's Dream): they are the pride of our national video games industry after all, so everyone must have heard about them. You *did* hear about them, didn't you? :


Okay, I don't think they are really well-known, but still... They are the only ones left still making games in France: while we still have Ubi Soft and, technically, Atari (formerly Infogrames), I don't think either company still makes its own games.

Profile Search
29 JUL 2005 at 8:29pm

Lucien21

Guild Master
Guild Master



Posts : 4876
Joined: 9 JUL 2003
Location: 0

Status : Offline
Originally Posted By chris156 (29 JUL 2005 9:59am)

Lucien: How do you connect a PS2 controller to PC?


Using a USB convertor.

http://www.gameseek.co.uk/productdetail/PCphspp5g215jamurv/


Dear Diary, My teenage angst bullsh*t now has a bodycount.

Profile Search


29 JUL 2005 at 8:39pm

grin

Intergalactic Janitor
Intergalactic Janitor



Posts : 75
Joined: 6 MAR 2004

Status : Online
Originally Posted By nytimesguy (29 JUL 2005 4:24pm)

I am worried it may offer you a lot of choices that don't have much effect on the game, as the demo does.
I also never saw a taxi.

Well, in the full version you will investigate the place with the other main characters, so everything you do will actually have an effect. If you make a phone call, you will leave traces, if you use the jukebox, people will remember your face. Maybe.
To find the taxi walk around outside. It's in another sidestreet than the subway.
There's no point - just click!

Profile Search
29 JUL 2005 at 9:16pm

Elfstone

Guild Master
Guild Master



Posts : 5892
Joined: 4 NOV 2002

Status : Online
@grin
Are those assumptions or inside information? Because that would be damn cool.

@Lucien
Or he could use the phone twice? I guess I have to try that again so that I get the coin.
I didn't try the Sidewinder, because I thought it isn't possible. It's only an option if a gamepad is connected, it seems.

@Stiler
I can't do it, believe me. It feels totally strange to run left, because my leftmost fingers give little to no feedback. Probably I have a problem there.
:-/ Perhaps due to being a non-10-finger-writer. It's like pressing into a sponge.

@Chris
Using WASD has ergonomical issues. Your hands should be as far away from each other as possible. You could also move your keyboard to the left, ok.  

But WASD feels better on a "normal" keyboard. There might be special keyboards that have nicer arrow keys.
And of course, there are keys you need in many FPS next to WASD as Tab and the keys beneath to crouch and the like. It's not possible to create such a layout with the arrow keys.
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

Profile Search
29 JUL 2005 at 9:51pm

Shany

Guild Master
Guild Master



Posts : 3313
Joined: 19 JUN 2003

Status : Online
I'm having problems with the controls too.
Where's the cancel button? I picked up the body but couldn't move it (it said to click left and right but that didn't seem to work) and then I was just stuck with it and the cop was getting up  [smiley=shudder.gif] so I quit.
And the movies are unskippable >
I'm not going to sit through fifteen minutes of them again.

Though I ldid ike having a 3D version of the director introducing the game, it felt nostalgic, like I've seen such things in an older game or TV show.
By the way, did the intro remind anyone else of American Beauty? With all the petals falling and the monologue?

Having all those options is fun, but a cancel button should be added for some actions (especially with these controls where your mouse is likely to slip to the wrong direction).
The controls are just bad. I have an optical mouse and it does not work well with 3D games. It's always slow and inaccurate and occasionaly jumps around the screen when moved. So a game with a time limit that requires you to be very accurate with your mouse (those small icons to move the mouse in) just doesn't make me want to play.
I think it should just use the keyboard. It would make performing actions much easier and more accurate.

Profile Search
29 JUL 2005 at 10:13pm
Deleted User
Originally Posted By Shany (29 JUL 2005 9:51pm)
I picked up the body but couldn't move it (it said to click left and right but that didn't seem to work) and then I was just stuck with it and the cop was getting up  [smiley=shudder.gif] so I quit.

You must press left and right on the keyboard, not click on the mouse  
.

...and the intro movie doesn't play when you restart immediately after loosing, but you're right, it should be skippeable. Maybe in the final version?

30 JUL 2005 at 12:06am

Elfstone

Guild Master
Guild Master



Posts : 5892
Joined: 4 NOV 2002

Status : Online
It's really annoying to have something not skippable and I don't get why this is done. So what, I may accidentally skip the intro. Bad for me. I would check if there is a cancel option like Shany said, but I won't sit through all the intro stuff yet again. I believe the "cancel" is the opposite action to picking up the body.

Clicking left and right at that thing would be really cruel.

It's quite easy to press left and right, you don't even have to be that fast, it's moving anyway.
The overall control system doesn't bother me one bit, it's just the running that could get me into quite some trouble...
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

Profile Search
30 JUL 2005 at 1:48am

Stiler

Journeyman
Journeyman



Posts : 1461
Joined: 27 SEP 2004
Location: US, TN

Status : Offline
Yea, I can literally go to the bathroom, wash my hands, go to the fridge get a drink, come back to my chair and it's still showing the introduction.

I hope there is a "skip" cutton in the retail game.

As far as the director guy, it reminded me of the Twilight zone big time
, I loved that they had it like that.

And for picking up the body, you have to push left/right (keep tapping each one, don't just press them). It's kinda weird, like those older arcade games with the "action" scenes that have you tapping a key as fast as you can.

Profile Search
30 JUL 2005 at 4:15am

jedicri

Space Cadet
Space Cadet



Posts : 111
Joined: 13 MAR 2005

Status : Online
Originally Posted By Elfstone (29 JUL 2005 3:38am)
@Stiler

And about your comment in the other thread:
I know that the controls are customizable. I set it to WASD and left Shift, but there is still no way to avoid pressing a second key while you press two others in an awfully awkward angle. I'm not used to this, no FPS player is used to this. Because A and D are conventionally used to strafe and not for turning right or left. It's impossible for me to run left, I just can't do it. I can run right just fine, though.
If the game stays like this I will face serious trouble in running sequences that much is certain...
It's because my little finger on the left hand can't develop pressure, I probably didn't train it enough... (I'm a 8 1/2 finger writer
)


I played the demo last night and re-mapped according to the WASD set up and you're right ---- if there are running sequences , even timed sequences, I'm screwed.  This reminds me of the timed running sequences in Broken Sword 3 where the camera turns around and you have to think and move opposite to where you're suppose to go ----- very frustrating!



Profile Search
30 JUL 2005 at 4:25am

jedicri

Space Cadet
Space Cadet



Posts : 111
Joined: 13 MAR 2005

Status : Online
Originally Posted By Ivinia (29 JUL 2005 4:29pm)
I keep getting an error message when trying to run the setup program (both setup.exe and the .msi file)

It says, "The wizard was interrupted before Fahrenheit Demo could be completely installed."   >
 



I encountered the same error message too but I realized that when I unzipped the program and copied and pasted it to another folder, I didn't include the DirectX 9 folder.  I therefore scrapped the aforementioned idea.  I simply ran set up where the files where unzipped into and then chose where I wanted the game to install in, folder-wise.

Profile Search
30 JUL 2005 at 4:37am

jedicri

Space Cadet
Space Cadet



Posts : 111
Joined: 13 MAR 2005

Status : Online
Originally Posted By chris156 (29 JUL 2005 9:59am)
Why is everyone changing the controls to w,a,s,d?  There's some perfectly good arrow keys there!


I for one prefer the WASD setup since I play all third and first person games in this manner.



Profile Search
30 JUL 2005 at 5:17am

DJ Souza

Journeyman
Journeyman



Posts : 1452
Joined: 19 OCT 2002

Status : Online
Interesting game! I found another ending: my character was so depressed he went insane, got caught and sent to an asylum.

Here's what you have to do:
- Try to escape the bathroom through the window
- Enter the bathroom stall where your character was before
- Use the phone
- Talk to the cranky customer next to the bathroom
- Try to exit the diner without paying your bill, but don't respond to the waitress
- Talk to the cop
- Try to get to the other side of the counter, where the waitress is
- Wait for the cop to go to the bathroom
[center]DIEGO J. SOUZA&&Consulting Detective for Hire[img]http://www.justadventure.com/public_html/YaBBImages/smilies//detective.gif[/img]&&&&[img]http://img78.photobucket.com/albums/v249/Fairygdmther/Avatars/A-G-E-S_SIG.jpg[/img][/center]

Profile Search


30 JUL 2005 at 5:26am
Deleted User
Originally Posted By DJ Souza (30 JUL 2005 5:16am)
Interesting game! I found another ending: my character was so depressed he went insane, got caught and sent to an asylum
That's so cool!

But me, being the perfectionist I am, just couldn't watch that mood bar going down! I had to cheer him up!

Off to launch the game (the analogy to starting this game and launching isn't so absurd, considering the huge amount of time that takes).


30 JUL 2005 at 8:06am

Morgause

Private Detective
Private Detective



Posts : 687
Joined: 2 SEP 2004

Status : Online
I found the "interactive movie" to be fairly accurate after all: it did remind me of some of the newer interactive fictions, where some games very similar to Fahrenheit in gameplay have already been made. The chief difference, besides the addition of graphics, is the action scenes: I wonder what they intend to do with them, looking at the ones featured in the making-up (it includes some spider-like critters... *Confused*).

That aside, I can't say I'm too impressed at the moment. I have been unable to find real dialogue (can you order something at the bar?), and I am very dubious about the interest of such things like "hit left and right repeatedly". I guess the game does have potential though, but only if your actions actually matter a lot; as for now, I have seen only one way of leaving the scene successfully, and it appears that the two ways I've found of doing so are similar (the homeless still appears on screen both times at the end of the demo).

I'm going on a wild tangent, but I am starting to think the real freedom you can get in an adventure game comes rather more from the Looking Glass games than small alterations to a story (as featured in Fahrenheit). I do believe a game like Thief is pretty much adventure, though not in the stricter sense of the term, with its world to explore, a storyline with dialogues to eavesdrop on, and the freedom to tackle "puzzles" as you please, with no fighting if you'd rather not start smiting people. Thief can be improved, of course, but I think it does a much better job at providing actual freedom than anything trying to offer multiple paths I have seen yet.

Perhaps Fahrenheit will change my mind on that one; I guess we will see. On an unrelated note, I gather they have dropped the episodic format they planned to use for the game? Back in 2001 (if memory serves), Fahrenheit was supposed to be divided into multiple episodes, with the first one still being the East End bar: that scene hasn't changed one bit since then, and the rest of the game seems to be pretty much similar, except that there was no action scene planned back then. Then again, Quantic Dream was supposed to make two other games (Quark and Cybermage or some such), but I think those two went down the drain, so.

Profile Search
30 JUL 2005 at 11:12am

Shany

Guild Master
Guild Master



Posts : 3313
Joined: 19 JUN 2003

Status : Online
You must press left and right on the keyboard, not click on the mouse.


Guess I misread that. Such confusing controls! First you control your actions with the mouse, and then when performing a different action you use the keyboard. I'm really starting to hate these controls.

I don't like using the WASD configuration. The W key is not directly over the S and that drives me crazy when trying to control a character like that.

I don't think I'll be playing the demo again in a while, it really turned me off the game.
I like the fact that they added a trailer and a behind the scenes for the demo, but when the demo itself is frustrating, those things do little to make me want to buy the game.

Profile Search
30 JUL 2005 at 3:43pm

Elfstone

Guild Master
Guild Master



Posts : 5892
Joined: 4 NOV 2002

Status : Online
WASD is ergonomically light-years in front of the arrow keys, but let's rest that topic.

@DJ Souza
That's awesome. I tried to bring him down, but never made it to more than "wrecked". Guess I forgot about the window in the beginning. On the other side I made it to "neutral". I wonder if it's possible to cheer him up even more.
I try and list what I did, but I may well forget something or include to much (I'm not checking now, I can't take it...):
- mob the floor
- get rid of the knife (?)
- wash hands (?)
- eat at your table
- turn jukebox on
- get a cab/walk down to subway

I guess nothing will happen if he gets happy or something. This situation doesn't allow for anything new to happen, I believe.

@Alneyan
Having more freedom in a short demo like this is hardly possible. You still don't know about the aftereffects of everything you do at this point. I have doubts myself that the game proceeds like shown in the demo and I also fear that it might be quite short, but maybe we will be surprised when it hits the shelves, let's wait and see.
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

Profile Search

    Page 2 of 3 : « »

Jump to:
0 Members Subscribed To This Topic