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Topic: Top 5 most annoying slow protagonists in AGs

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > Top 5 most annoying slow protagonists in AGs
8 JUL 2005 at 1:38am

The_cranky_hermit

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Just list the 5 AGs that annoyed you the most with slow moving protagonists that made you spend way too much time traveling from one place to another. Also, if the game offered any kind of aid that was intended to reduce the annoyance, explain why it wasn't enough.

For me:

Myst IV. This is the ONLY first person AG that annoyed the hell out of me with moving around. The new zip mode does little to help the situation; using it brings up some thumbnails that represent areas you've been to, but the whole system is flawed because
A: The thumbnails are tiny, and not recognizeable as any particular location.
B: Typical of a Myst game, there are a lot of levers to push and walkways to pivot, and the zip mode greys out areas that are inaccessable without pushing a lever, so forget about using it to travel from one side of the age to the other.
C: The number and location of spots you can "zip" to is not complete and not always the most convinient ones.

The Secret of Monkey Island. The overhead map helped some, but it still took too long to get to "deep" areas, such as Governor's Mansion.

The Neverhood. There were a lot of really irritating stretches of walking through familiar territory.

King's Quest. "Normal" speed means taking your sweet time journeying through the wide, open land of Daventry. "Fast" speed means you instantly drown in a random body of water at the slightest touch of a key. Later Sierra games corrected this ("Fast" became a suitable speed for general travel, and "Fastest" became the new "Fast."


Sherlock Holmes: Serrated Scalpel. Sherlock's slow walking speed wasn't too intolerable due to the small areas, many of which were only one screen long. But travelling from one area to another via carriage took a silly amount of time, and it should have been instant to begin with.

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8 JUL 2005 at 3:09am

MichalN

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Syberia. 'Nuff said.
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8 JUL 2005 at 5:09am

Susan

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Originally Posted By MichalN (8 JUL 2005 3:08am)
Syberia. 'Nuff said.
Indeed!  Kate Walker moved slow, even when she was running!  


The overhead map annoyed me in MI4 because sometimes you'd have Guybrush running around in circles.

I would add MI3 to the list, because you can't ever make Guybrush speed up, but sometimes you do have to walk across a couple screens to get where you want to be.  I remember a town that had one or two shortcuts, but still.

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8 JUL 2005 at 9:42am

Chris.

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On MI3 you could double-click on an exit to go straight to the next screen


In Syberia, I don't think it was so much Katewalker moving slowly as the hundreds of screens you had to walk through.  But when she ran and came across some stairs, she'd stop running and walk up them like an old woman :

...not to be confused with Keira Knightley

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8 JUL 2005 at 10:24am
Deleted UserLittle Feeble in the Feeble Files. Good game with top-notch voiceacting, but Feeble takes his time crossing the screen...  [smiley=yawn.gif]

8 JUL 2005 at 12:38pm

judyann

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Kate takes the cake.  Although, I will admit, it was difficult to compare whether she was just slow or it just seemed like it because of the multitude of screens she had to go back an forth through.

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8 JUL 2005 at 1:58pm

Aya

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oh come on! kate walker isn't slow at all... she did have tons of big, empty screens, but she wasn't slow... you know who was slow? feeble and simon! now that is slow! you could bake a cake waiting for them to cross a screen... :

You have gotten the attention of the mysterious lady. She turns to face you. Her face is devoid of any flesh. You are frozen with horror as she begins ripping your body into a bloody mess.


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8 JUL 2005 at 2:49pm

Igor Artemov

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The_cranky_hermit
"The Secret of Monkey Island."

I think that speed in LA adventures so well ballanced, that, while can't being changed, it never bothers the player. I'm really surprised to see you mention SoMI..

My list of adventures:
Feeble Files - I defenetly agree with Betje here. Why, or why such a great protagonist in such exellent adventure was forced to move so slow??

Clock Tower (SNES) - well, you CAN run here, but actually you were supposed to run only in certain moments (when the kid appeared). Otherwise, you lost your so called "energy". And the girl moved VERY slow..

BlueForce  - that police guy moved really slow and got on my nerves.

Ringworld 2 - another game from Tsunami, and another slow moving. But this time - ten time worth, cause you have to cross hundreds of screens by foot. Man, was that a horrible experience (and a horrible game actually).

Shivers - well, it was a 1st-person adventure, but there were so many slides, that, in order to cross the aria, you have to go through tons and tons of still pictures. I see that it is a Myst-clone, but here I was just tired, crossing a single room in 20 or so steps. That's one of the reasond I lost interest in the game..
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8 JUL 2005 at 3:53pm

szcax

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I didn't really have a problem with the games in OP, but I second everyone who mentioned Syberia

Add kyrandia to the list... that one has a slow protagonist and lots of empty screens
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8 JUL 2005 at 11:52pm

Elfstone

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Originally Posted By Aya (8 JUL 2005 1:57pm)
oh come on! kate walker isn't slow at all... she did have tons of big, empty screens, but she wasn't slow... you know who was slow? feeble and simon! now that is slow! you could bake a cake waiting for them to cross a screen... :




Hehe. I can't remember Feeble, but Simon, yes. In the first game he's quite slow. In the second not so much, I believe, but I may be mistaken again.
I agree on The Neverhood. That's about the only annoying point I can bring up. But extremely so while walking through the ridiculously long Hall of Something. *yap*
That was the most boring thing  I ever did in a game, but hey, it's the Hall's fault and not Klay's.
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
all-time) 24, Stargate SG1, X-Files, Lost, House

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9 JUL 2005 at 2:55am

jamarchand

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Brent Halligan, from The Mystery Of The Druids.

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9 JUL 2005 at 3:19am

Ivinia

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Originally Posted By Afex Tween (8 JUL 2005 2:49pm)
Shivers - well, it was a 1st-person adventure, but there were so many slides, that, in order to cross the aria, you have to go through tons and tons of still pictures. I see that it is a Myst-clone, but here I was just tired, crossing a single room in 20 or so steps. That's one of the reasond I lost interest in the game..


Hehehe, I loved Shivers but have to agree with you here!  Lets not forget that dreaded elevator and having to listen to that music over and over and over as the elevator slowly went up or down.... :-/


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9 JUL 2005 at 5:21am

Jenny100

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Echo Night Beyond - in the area outside the space station. You could jump, but only in a few areas or you'd jump too far and end up falling down a bottomless pit and have to do the whole thing over again from a save point. You don't know what slow is until you've played this game. Fortunately the indoor parts of the game weren't as slow as the outdoor parts.


I don't think slow-moving protagonists is the same as having a lot of ground to traverse.

I don't remember that many screens in Syberia. I'd rather there had been more screens, and more to do in them. The only time Kate moved fast was in the cut scene at the end.

But I don't think Kate is the only offender. Nearly all characters in 3rd person games since TLJ move too slow. In older games, especially cartoon games, the characters move across the screen faster.

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9 JUL 2005 at 6:33pm

Aya

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Originally Posted By Jenny100 (9 JUL 2005 5:21am)
Echo Night Beyond - in the area outside the space station. You could jump, but only in a few areas or you'd jump too far and end up falling down a bottomless pit and have to do the whole thing over again from a save point. You don't know what slow is until you've played this game. Fortunately the indoor parts of the game weren't as slow as the outdoor parts.

oh yeah, man that was sloooooooooooooooooooowwwwwwwwwwwwww! i used to jump around all the time to make it go a bit faster! indeed, you don't know what slow is until you've seen that!

You have gotten the attention of the mysterious lady. She turns to face you. Her face is devoid of any flesh. You are frozen with horror as she begins ripping your body into a bloody mess.


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12 JUL 2005 at 5:46am

Susan

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Originally Posted By Ivinia (9 JUL 2005 3:19am)
Hehehe, I loved Shivers but have to agree with you here!  Lets not forget that dreaded elevator and having to listen to that music over and over and over as the elevator slowly went up or down.... :-/
I've always got that music in my head after playing the game.

Do do do da do da-do dooooo.  
o do do da do da-do dooooooo.  


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12 JUL 2005 at 2:41pm

Trunkyo

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I recall occasionally falling asleep when playing Syberia and waiting for Kate to get to wherever she needed to go!  Even her running was relatively slow!  And all that backtracking!   Ack!!!  [smiley=yawn.gif]

BS1 and BS2: George Stobbart never seemed to be in a hurry, even when the fate of the world was resting on his shoulders!

Runaway: Brian Basco crossing the canyon in Chapter 5... I thought there was a bug in my game because he "disappeared", it turns out of course, he was just... very tiny in that screen!

The Dig: Commander Low took his time too, even when the other characters were in jeopardy! "WAY too casual."  
(Thank goodness for the double-click shortcuts, though!  
)

Curse of Monkey Island: "My girlfriend has turned to gold and here I am tra-la-la-ing around the Caribbean with my gangly legs!"  
 
Yay for the shortcuts again!  And at least you could make Guybrush run in EMI/MI4 !
)

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12 JUL 2005 at 8:13pm

Shany

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Originally Posted By Trunkyo (12 JUL 2005 2:40pm)

Runaway: Brian Basco crossing the canyon in Chapter 5... I thought there was a bug in my game because he "disappeared", it turns out of course, he was just... very tiny in that screen!

Yeah, happened to me too. I actually reloaded a saved game thinking it was a bug...

...And at least you could make Guybrush run in EMI/MI4 !
)


Sure you could run in EMI, you just never ended up where you wanted to go...

The only slow characters I remember were in freeware games. One game actually had a FAQ asking why is the character so fast, when he was actually very slow...

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28 JUL 2005 at 9:28am

jimsta

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allright, forgive me for bumping this but i registered for this forum just to reply to this topic.

i cannot believe that nobody has mentioned peter from 'moment of silence'.  if i have to watch that elevator in the apartment go up EVERY floor again or click on a spot to make peter move (only to have him casually jog in the opposite direction) i will use that dvd as a frisbee.  other than that i have to say i thoroughly enjoyed the game  


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28 JUL 2005 at 4:54pm
Deleted UserFlight of the Amazon Queen - Joe was pretty slow+lots of screens.

In the deep pits of my memory, I can see, along with Syberia and the above mentioned FOTAQ, TLJ. Now, I haven't played this game for something like a year (the last time also being the first), so I'll have to replay it to know for sure.  

Oh, and let's not forget Rosella and Valanice in KQ7! Rosella walked all those spaces, thruogh deserts, scorched lands, hills, mountains and whatnot - all on her high hills! Same goes for Valanice.

The fastest has got to be Gabriel (and Grace) in both GK2 and GK3. In GK2 you only need to point the exit, click, and you're there! In GK3 it's only a matter of pressing the Esc button or moving swiftly with the camera (Ahhh... What a wonderful engine it was).

28 JUL 2005 at 5:03pm

Morgause

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Originally Posted By Marney (28 JUL 2005 4:54pm)
[snip] TLJ [/snip]


Longest Journey guardian reporting for duty!  :
I think April was kind of slow, but you could make her run, and, more importantly, there was an option of skipping animations. So, using that feature would allow April to travel *very* quickly. I don't recall what key had to be pressed to achieve this though.

I've found George Stobbart to be pretty much slow myself (at least in Broken Sword I), especially when talking: am I the only one who thinks he takes a lot of time to utter a simple sentence? Then again, I was playing Discworld just after Broken Sword, so I guess I was spoiled by the speedy voice-acting.

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28 JUL 2005 at 9:17pm

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I guess I don't usually mind the speed at which most of these characters walk or run.  I did enable the fast-forward feature in TLJ, but I only used it when travelling through previously visited terrain.  

The slowest-travelling characters I've seen are our heroes in "The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo".  They are even slower than in the Serrated Scalpel.

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28 JUL 2005 at 9:25pm
Deleted UserNice avatar, McTurtle!  Hope you stick around.  


I wonder why UFO TOFU is so hard to pronounce... or is it just me.

PS: Have you played the Feeble Files? Wonderful exercise in patience.

28 JUL 2005 at 9:52pm

McTurtle

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Hi, and thanks for the welcome.  

That spinning guy is The Cosmic Hippo.  UFO TOFU is simply "UFO" as in "flying saucer" and "TOFU" as in "bean curd".  
     

No, I haven't played The Feeble Files, but thanks for the warning!

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29 JUL 2005 at 2:23am

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All right, a Bela Fleck fan! Welcome, McTurtle! Keep that Cosmic Hippo flying!  


 


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29 JUL 2005 at 7:52pm

Mark

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Wanna know who was slow?
  • ME - as "Gilbert Goodmate" in Gilbert Goodmate and the Mushroom of Phungoria
  • ME - as "Patrick Galloway" in Clive Barker's Undying (on an under-powered system)
  • ME - as "me" in RHEM
  • ME - as "April Ryan" in The Longest Journey
  • ME - as a "British Secret Agent" in Titanic: Adventure Out of Time

Please proofread your posts carefully to see if you any words out.


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