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| 20 DEC 2002 at 5:56pm |
| Deleted User | [glb]During the introduction of this game, you see yourself get locked behind a gate with the lock being chained up by four of your friends. The focus goes onto your friends as they tell you that you have to win a bet by staying the night in a run down museum that is told to be haunted. These "friends" of yours also tell you that if you back out now, you'll never live it down in school the next day. As the friends leave you to head out to their movie so begins your adventure. First step is in figuring out how to get into the museum. Once that's completed then the fun begins! [/glb]
This game is undoubtedly one of Sierra's most classic and beloved adventure games of all time. This game is also a puzzle-lovers dream come true. From the slider puzzles that open elevators when you solve them correctly to the nasty mother-in-law Chinese Checkers puzzle that will make you run right for the solution for those who don't have patience. Shivers has all of these puzzles mentioned above. I will talk more about the puzzles later. First off, the story. Is there a story? Yes!! When you get into the museum that's when the story really starts to unfold. After watching a movie of the Professor's ghost and warning you to get out of his museum you know that you must capture these Ixupi and put them back where nobody will release them again. I don't want to give out too much of the story because it'll just spoil the fun if you have not played this game, yet. :-X However, you find out what really happened to the professor and also find out the truth of what happened to the kids who went missing 10 years ago.
[glb]GAMEPLAY[/glb]
The interface is relatively simple once you understand how to use. For the cursor, you have what looks like some kind of wand. You do not use the big, fat end to move around in the museum and when you're outside. You use the short skinny, end. As for saving, you can save anytime you want. Also, there is a function in this game called Flashback. For those who don't enjoy taking notes while playing games, take a big, sigh of relief! This function allows you to look at items and movies that you have already viewed so you can see the information again to remind you of what you're supposed to do. This means less paper-wasting on the note-taking side. As for specs, the game ran smoothly on my win98 computer the first time I played it through. Also, it works fine and dandy on a WinXP computer, too! The pots and lids move around to random hiding spots each time you start a new game. From what info I've seen, the creators were hoping that this would make the game more replayable if they added this feature in. It may be interesting for some people to help in. But, it certainly doesn't help for the fact that some people only replay their games once or never anyway.
[size=18]PUZZLES
The hardest puzzle that I have ever encountered in a game has to be that dreaded Chinese Checkers puzzle in this game. The object of that puzzle is to remove all checkers while leaving only one ball in the middle square. Impossible! That made me run straight for the walkthrough! However, other than this puzzle, I did have a ball with the rest of them! There are also some hilarious easter eggs in the game. So take your time in exploring and look around for them!
All in all, I enjoyed the game rather much! I give it hardy A!
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| 21 DEC 2002 at 4:21pm |
szcaxJourneyman


Posts : 935 Joined: 12 OCT 2002
Status : Online | I'm a fellow lover of Shivers, and I loved your review! Just a few minor irks I had with the game: too much walking around, especially around the end of the game. You found some blueprints lying around the museum... how about letting the player click on that map to move around the museum? The ixupi also looked kinda cartoony and out of place amidst the somber backdrop of the museum
Some more things - great variety of music, and there's one puzzle that has to do with marbles and a pinball table that's an incredibly good puzzle.
Black holes are where God divided by zero
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| 31 DEC 2002 at 3:35am |
InlandAZGuild Master


Posts : 5586 Joined: 4 MAY 2007
Status : Offline | I'll admit it with this game - I did look at a hint or two. I think what I found interesting about the game was the fact that some of the puzzles were sooo simple that you literally got sucked into the rest of the game (and other parts of it weren't all that easy).
I've played both Shivers 1 and 2, and think the first installment was the best -
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| 4 JAN 2003 at 2:54pm |
HelenGuild Master


Posts : 3436 Joined: 12 OCT 2002 Location: US
Status : Offline | Great Review Mac, I loved Shivers, its one of my all time favorites, Shivers 2 was pretty good, but dont think it can compare to the first.
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| 11 JAN 2003 at 5:07am |
DarleneIntergalactic Janitor


Posts : 6 Joined: 11 OCT 2002
Status : Online | :I played 'Shivers' many years ago, right after I played a very new game called 'Myst'. I loved both of them, for different reasons. Yes, 'Shivers' is a classic, and I was very proud of myself at the time because I needed very little help (except for the Chinese puzzle...that, for me, was a doozie!). It's a wonderful game, to be sure!
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| 21 MAY 2003 at 3:17am |
SusanGuild Master


Posts : 5485 Joined: 13 OCT 2002 Location: 0
Status : Offline | I liked Shivers. I remember the two puzzles I had difficulty with were the Chinese Checkers puzzle and the Pinball puzzle. I came on to Sierra's website for the game (back when it was still up) and they had the solution to those puzzles and those two puzzles only. Apparently I wasn't the only one with problems!
I miss my Bubba: 1986 - 2006.
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| 5 JUN 2003 at 8:49pm |
MattIntergalactic Janitor


Posts : 5 Joined: 5 JUN 2003
Status : Online | I loved this game, kinda spooked me out a bit when I was playing at night with that eerie music but overall a cool game. I must admit however I did run for hints on several occasions :-[
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| 7 JUN 2003 at 4:36pm |
IviniaGuild Master


Posts : 4459 Joined: 7 JUN 2003 Location: US
Status : Offline | Yes, a very good game. A bit outdated by today's standards, but still fun. The only downside were those elevator rides. You do those so much going from place to place and having to listen to that elevator music, over and over....
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| 13 JUN 2003 at 12:36am |
HelenGuild Master


Posts : 3436 Joined: 12 OCT 2002 Location: US
Status : Offline | But I loved doing the puzzles to get on the elevators.
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| 13 JUN 2003 at 2:00am |
| Deleted User | Yeah those were fun! ...and becoming harder and harder as you gain points
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| 16 JUN 2003 at 9:51am |
MarkGuild Master


Posts : 3803 Joined: 10 OCT 2002 Location: US, Georgia
Status : Offline | Ah, Shivers! One of my first Adventure games. Picked it up at a K-Mart here in the states thinking, "Oh, boy! A scary game!"
Well, it wasn't what I thought it was going to be (really didn't know what exactly to expect), but I thoroughly enjoyed it, and there were some frightful moments, oddly enough none of which involved those little devils, the Ixupi.
Delightfully eerie with appropriately creepy (and some times beautiful) synth music, I consider Shivers a minor classic and recommend it to any Adventure gamer that wants to "play them all".
The graphics colors are incredibly vivid and rich, the puzzles range from awfully frustrating (some can take long, tedious hours of experimentation) to quite fun, and it was a sigh of relief to capture that last Ixupi and get it bottled up.
Shivers ran flawlessly, was colorful, had a variety of puzzles and nice music. It is quite worthwhile to play but I recommend using a hint or two for the puzzles that one could spend hours on trying a myriad of possible solutions.
A game ceases being fun when one starts getting angry with puzzles which seem impossible to solve - not worth the effort, either.
Nevertheless...I really liked Shivers - a lot.
Please proofread your posts carefully to see if you any words out.
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| 2 JUL 2003 at 5:29am |
CharadeeIntergalactic Janitor


Posts : 28 Joined: 27 JUN 2003
Status : Online | Shivers is an excellent game. It's one of the first Adventure games that I'd ever played. I've just recently finished it. Which is sad, considering that I started it in about 1997. I got stuck and stopped playing, then my CD was stricken with a fatal scratch. I didn't find another copy until this year. I nabbed a PERFECT CD AND BOOKLET for $5.00 at a local thrift shop.
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| 16 OCT 2003 at 3:11pm |
_oswaldIntergalactic Janitor


Posts : 43 Joined: 10 OCT 2003
Status : Online | ah... shivers... total classic.
though the ixupi did look a bit out-of-place, the atmopshere was perfect. most notably, the audio hints when you were near an ixupi. at 2 in the morning, the sound of creaking wood or a sudden electirical 'hum' never scared me more.
shivers will always have a place in my book, the 2nd 'slide-show' adventure/puzzle game i had played (right off the heels of 'the joureyman project - turbo', another classic).
i don't believe that 'shivers 2' did well, though it was a fine game but i am hoping for another stint into the adventure/puzzle pool by sierra (but i am not holding my breath...)
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| 19 MAR 2004 at 8:25pm |
Goddess of All Things MagicalSchattenjger


Posts : 1565 Joined: 27 MAY 2003
Status : Online | I really liked [glb]SHIVERS 1[/glb] but I was never able to finish the last puzzle! ???
&&&&Listening to XM Radio Starbucks Cafe Channel 45&&[IMG]http://img227.echo.cx/img227/8458/dancelikenooneiswatching6ld.png[/IMG]
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