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Articles

Randy Sluganski
By Randy Sluganski
THE STATE OF ADVENTURE GAMING -
August 2002

ADVENTURE  - THE GENRE THAT DOES SELL

This month we have the cumulative sales figures for any adventure game that has sold at least 1,000 copies by the end of June, 2002. As always, these figures were compiled by PC Data and do not include online sales or any sales outside of North America; both of which comprise a large portion of adventure game purchases. Nor, have we recently discovered, do they include sales from Electronics Boutique or Wal-Mart. To see them just click here.


Kate (hic) Walker imageKATE (HIC) WALKER

Recently, Elena Steingrad, editor of the wonderful History-Adventures suggested that maybe, just maybe, the game Syberia had been sponsored by liquor maker Johnny Walker and provided much evidence to support her theory.

The story was then picked up by Tally Ho at the Gameboomer's Forum and started to spread like wildfire over the internet. Egads, subliminal advertising in an adventure game (please read the postings at both forums for the full story and all the responses)!

Alas, it wasn't long before Cedric Orvine, the Public Relations Manage of Microids, appeared on the scene and squashed all of these juicy rumors. But it was fun while it lasted and it also served to prove that you can't slip anything past an adventure gamer!

AND THE EARTH SHOOK…

PC Gamer magazine imageThe September issue of PC Gamer has a wonderful review of Syberia by Chuck Osborn. He states that "if you appreciate well-crafted stories over carnage, it's an adventure that genre fans won't want to miss" and awards the game a score of 80%.

Now 80% may not sound like a high score to some of you, but considering the history of the current staff of PC Gamer and adventure game reviews, this is tantamount to Hitler wearing a yarmulke; to Pauley Shore receiving an Oscar for Best Actor; to Jeff Green not picking his nose in his Computer Gaming World picture; to, well, you get the point.


I CAST MY VOTE FOR PAMELA ANDERSON IN HER UNDEROOSPamela Anderson image

The fan-made King's Quest IX website has a fun poll asking who you would like to see make a cameo appearance in their game: Roger Wilco, Quest For Glory Hero, Leisure Suit Larry, Sonny Bonds (who in the heck is Sonny Bonds?) or Gabriel Knight. Stop by and cast your vote. Just make sure you mark the chit properly.

THIS IS FOR THE SKINNY ONES & THE FAT ONES

We've always considered our readers to be of above average intelligence, yet every once in a while we receive an email or see a post somewhere complaining (use whiney voice here), "I don't understand what the grades mean. What does an 'A' mean, what are the pluses and minuses for?" To appease these few who seem to have never grasped the concept of letter grades when in high school, we have given in to their silly demands and will now be posting (sound of trumpets blaring) our grading system at the end of every review. Now for those of you who fall asleep long before reaching the end of our reviews, here is, for the first time in history, our review grades and what we think they mean:

OUR GRADING SYSTEM

A – The hallowed few. The games that should be in every adventure gamer’s collection. These include: The Longest Journey, the Gabriel Knights and Syberia.

B – Games that contain one or two features that keep them from being perfect. Could be poor voice acting or minor bugs. Include Bad Mojo, Black Dahlia and Dracula: Sanctuary.

C – The road most traveled. These are the games that seem to be uninspired. The talent is present, but an appreciation for the genre is not. Includes Mystery of the Druids, Road to India and many others.

D – These are the games that attempted to capitalize on a trend (full-motion-video, etc.) and forgot to include the adventure aspects. Includes Return to Zork, Timeline and Temujiin.

F – Bottom of the Barrel, bargain bin bombs. These are the games that will turn you into an action gamer. A Fork in the Tale, The Daedalus Encounter and Johnny Mnemonic are just a few in this category.

Dungeon of Shame – These are the Ed Wood’s of adventure games. Games so bad, that they are good in a perverse way. The Scroll, Spud and Silverload are honored members of the Dungeon.

Plusses & Minuses – Darned if we know. We didn’t know what they meant in high school and college and we don’t know what they mean now.

TCHOTCHKE AGAIN - BLESS YOU AGAIN

Myst puzzle in a bottleOur 10 Best Adventure Tchotchkes column continues to generate responses.

Reader Joel Comm sent us this great picture of a Myst puzzle in a bottle and recently I found a Myst board game at Kay Bee Toys for only $5. Scorpia has a lot of great tchotchkes from the past, her favorite being "Dragon egg soap. With a mini-dragon inside. It's still in there. The soap is still in the box, even. This was a promo from SSI for the Dragonlance games. And yeah, it's shaped like an egg (just in case you were wondering.)

So now I'm wondering, does this mean that Scorpia never takes a bath or that she takes baths, but doesn't use any soap (oh, I'm gonna catch heck for that one!)?


IT'S NOT RANK

I've recently found a favorite new site (well, other than JA) and it's named Game Rankings. Now all that this site does is rank games and other webzines, but being a stats freak I find all of this information fascinating. At the time of this writing, Just Adventure is tied for first (out of 330 sites) for best articles/reviews, in the top ten for the number of articles voted for and we are in the top fifty for hits (the amount of times JA reviews have been linked to from Game Rankings). Not too shabby for a site devoted to a "dead" genre, eh?

Game Rankings.com imageStop by when you have some time, click on the link in the left-hand column for 'Sites' (under Statistics) and cast some votes for JA. It will make the adventure genre look good, it will make JA look good, and it will also make you more sexually attractive to the opposite sex (okay, I made-up that last part).


IF YOU DEVELOP IT, THEY WILL COME

Reader Mary Payne sent us a link to the following excellent article from the University of Florida website. As the link may be down by the time this article is posted, we are taking the liberty of posting it in full. It's nice to see the banner being raised for storytelling over blood n' guts in gaming!

The year is 1914. American fugitive Robert Cath jumps from his speeding motorcycle to board the Orient Express, where he finds his friend has been murdered.

It's not the latest Tom Clancy spy novel or the plot of next summer's blockbuster. Instead, it's a video game. Video games are presenting a new venue for storytelling and academic study.

Two University of Florida researchers who have analyzed storytelling games say they can be richer and more involved than books or films and are a medium that needs more attention from scholars.

Video games stem from a long tradition of storytelling, with aspects that are exclusive of narrative, said Sean Fenty, a UF graduate student whose studies focus on new media. Contrary to analysis that dismisses the narrative aspects of video games, Fenty's thesis asserts they provide another vehicle to express stories.

Research on video games has shown they help users develop better hand-eye coordination and have better attention to detail. Interactive narratives offer this and more: A user has the power to take meaningful action in a dilemma and see the results of the decisions and choices that are made.

Some video games have not only the gaming aspect, but also are intertwined with a sophisticated and complex plot.

"Just as film has proven itself capable of producing great stories like Citizen Kane and Casablanca," Fenty argues, "the computer game is beginning to show that it too can be a vehicle of great narrative."

What sets the narrative in a video game apart from that in a book is the active role a player takes in the story. Unlike books or films, players have a direct impact on outcomes and story lines.

The majority of research now being done in the gaming field is measuring the violence and gore contained in some games, but more work is beginning to be done to evaluate the importance and impact of interactive narratives, according to Fenty.

Jane Douglas, a UF associate English professor who specializes in interactive fiction, says a video game can hold the visual stimulation of a film and be just as engaging as a piece of literature. Douglas supervised Fenty's thesis work.

The Last Express box front"Video game narratives provide a much more intense experience than some movies or books," Douglas said. "Users can feel as if they are immersed, and some games last 40 to 50 hours."

Douglas, who teaches an interactive narrative course at UF, said more students are taking an interest in this aspect of game design because of increasing consumer interest in stimulating narrative within a game.

Stuart Moulthrop, a professor at the University of Baltimore who specializes in interactive media, agrees. Moulthrop notes that while European scholars are engaging in serious study of video games, similar research is only just beginning to take hold in the U.S. academic world.

"There's a major difficulty about taking games seriously," Moulthrop said. "They are viewed as an entertainment form."

Video games also offer more in-depth stories and richer characters, Fenty argues. One such game, "The Last Express," has over 40 characters, including the motorcycle-jumping fugitive Robert Cath, whom the player becomes to interact with other characters. As the story unfolds, the player meets personalities representing the major nationalities of Europe and becomes intertwined in a story of love, myth and intrigue.

The first commercially available video game was Pong in 1973, which had no interactive narrative, as the object was to bounce a ball back and forth across the screen. The first narrative story game was 1977's Adventure. This computer game is solely text-based and was the first role-playing game.

More money has been spent on video games than on movies in the past two years. A report released by the Wall Street Journal showed total videogame software and hardware sales in the US reached $8.9 billion versus $7.3 billion for movie box office receipts.

Just as not all books are novels, not all video games are narratives. The critical study of computer games is important because of the influence they have on society and how this influence might be harnessed in new and exciting ways, not only to entertain but also to teach, Fenty said.

"Educational titles like "Where is Carmen San Diego" and "Blues Clues" will change the way we learn, and interactive narrative like "The Last Express" will change the way we think of literature," Fenty said.

Writer: Piper Stannard, piperstannard@hotmail.com


WARNING! WARNING! DANGER WILL ROBINSON!Robot image

We had a lot of readers take our game warnings column to heart and send us their warnings that should be included in the manuals of adventure games. Here are some of the better ones we received:

For Hitchhiker's Guide to the Galaxy: Warning: Sticking a fish in your ear will not allow you to understand other languages, and may cause temporary or permanent hearing loss (RoyThomas)

For Myst: Warning: Do not try to enter books, may cause head injury if book is too large (ShigatsuDream)

And my favorite: Warning: Reading it (your article) might be bad for my eyes! God, I think I have a case here. It is getting dark!! (Rick H.)


IS SHE REAL, OR IS SHE MEMOREX?Jane Jensen image

A few weeks ago, a post by Jane Jensen asking Gabriel Knight fans what they would like to see in a new GK game mysteriously appeared on the Sierra Forums.

Of course, the internet being what it is, rumors began to immediately surface that Jane Jensen would never post on a forum (though she did pop-up on Gameboomers the very next day), that Jane Jensen would never ask her fans about a new Gabriel Knight game, and that Jane Jensen is really a werewolf.

So was the posting by Jane Jensen for real? Well, yes it was. Is she working on a new Gabriel Knight game? Well, we know, but we can't tell. Are you really reading this article? We don't know, are you?


IN WHICH RANDY GETS TO EAT HOSPITAL FOOD FOR HIS BIRTHDAY

If you're reading this the day it was posted (August 13), then not only is today my birthday, but I am also in the hospital recovering from surgery for lung cancer. Not to worry though, I'll be back soon stronger than ever and looking for that next great adventure game.


RED HERRINGS:

Look for an interview with Mike Ryder, new President of Sierra, sometime this month! And we also have planned an interview with someone with the initials D.E. Can't tell you who though as it would give away a secret!

Red HerringTraitor's Gate II?! Daydream Software has verified that they are indeed working on a sequel to this popular game that had the player stealing the crown jewels in the Tower of London.

We've tracked down the long-lost Lee Sheldon (Riddle of Master Lu, Dark Side of the Moon) and our own Robert Freese is currently in the process of knocking on his door.

Be on the lookout for our new column - Adventure Road - that will update what many adventure favorites current projects.