Just
Adventure in Paris: Part 1 or Too Many Women, Too
Little Time  By
Randy Sluganski
So Where
to Begin? I
receive a telephone call from Dreamcatcher asking if I would be interested in
visiting Cryonetworks. In Paris. Paris, France. All expenses paid. A week before
Christmas. I'm not presently working since I've just been laid off from my real
life job. Is this a no-brainer or what?
Flashback to four semesters of college
French. Nothing. I draw a blank. Nor do I have a passport, but for an extra $45
on top of the $75 I have already paid, the great state of Pennsylvania is more
than glad to expedite my passport application so I can have it within the next
ten days. A representative of Cryonetworks emails me an itinerary and my flight
information and the time has finally arrived--Just Adventure is going to Paris. Day
1 France
is six hours ahead of my hometown of Pittsburgh (sometimes I think the entire
world is six hours ahead of Pittsburgh, but that is a different story), so my
flight that departs at 5 p.m. does not arrive in Paris until 7 a.m. the next morning.
Immediately it is as though I am in another world. Everything looks familiar,
but I cannot understand a word anyone is saying, nor can I read any of the instructions
posted about the airport. To make matters worse, I can't even find my way out
of the airport, and I walk in circles until I finally enter a Virgin mini-store
only because I feel comfortable surrounded by the video and computer games. As
luck would have it, while bent over a rack of Playstation games attempting to
convert the francs to dollars, my pen falls out of my pocket between the games
on the rack. The moment my hand reaches between the games to retrieve my pen,
I have visions of Midnight Express and decide that my wife would probably
not visit me in prison and "press the flesh" against the glass. The
pen stays where it is and I resolve to summon my wits and find my way out of this
airport one way or another, especially since my first meeting with Cryonetworks
is at 10 a.m.
It
takes another thirty minutes, but by using my French/English dictionary and some
convoluted hand gesticulations that probably had the airport personnel thinking
I was an American mime, I finally find a bus that will not only take me to Paris
but also drop me off across from my hotel. The cost for the bus ride is sixty
francs, so I give the clerk a twenty-franc bill, mistakenly believing it to be
the equivalent of an American twenty-dollar bill (actually, there are approximately
seven francs to every dollar). A quick burst of Ugly Americanism attempts to rear
its head as my mind screams, "I'm in France, speak English dammit,"
but I fight it back and decide that since I seem to be outnumbered by French people,
then I need to adapt to their culture if I am to survive. One long bus ride later
through the most unbelievable traffic I have ever witnessed, and after a quick
shower to freshen up, it is time to meet Patrice Rullier, the president of Cryonetworks.
The
next eight hours are spent scrutinizing the Cryonetworks operations (which will
be described in detail in part 2). Thanks to an intense itinerary prepared by
the wonderful Tiphaine Locqueneux (Communication Manager for Cryonetworks), I
am truly exhausted by the end of the workday and immediately pass out upon returning
to the hotel. A short three hours later, it is time to experience French culture
at one of France's best restaurants, Chez Francois, with Patrice Rullier, Baptiste
Marmey (Project Manager for The Fog), and Louis Van Proosdij (Cryonetworks
Production Director). Our table looks out upon the Eiffel Tower, a magnificent
sight as it twinkles with thousands of lights starting at the top and slowly winding
to the bottom at the top of every hour in honor of the millennium (we'll not mention
the incident when I tripped over my coat and fell as I attempted to go outside
and do the tourist thing with my camera). Probably the most memorable experience
of my trip, the type of thing that makes you realize you are indeed in a different
culture, occurred about halfway through dinner. As we were engaged in conversation,
I thought I heard a dog's bark. To my left were seated two well-dressed, elderly
women. Across from them sat two more elderly women, and between these two women
sat a small Pekinese. Seated in front of a dinner plate. Just as I thought maybe
my mind had been deceiving me (remember, for me it was now about 3 a.m. and I
had only slept about six hours total in the past two days), in came a couple leading
a black Labrador on a leash. As they settled into their chairs, their pet rested
underneath the table. Later I discovered that not only are dogs permitted in public
businesses, but some storefronts that do not welcome pets will have a dog in a
circle with a line through the circle (similar to America's "No Smoking"
signs) posted on their front doors.
After an "exciting" automobile
ride with Baptiste and Louis, I returned to the hotel and climbed into bed at
11 p.m. As I lay in the darkness, it finally occurred to me what a putz I was
going to bed so early in the most famous city in the world. After getting dressed,
I spent the next three hours wandering the streets of Paris and finding out firsthand
why it is called the "City of Lights." Day 2 After
another day full of interviews and meetings at Cryonetworks, it was time to party.
Tonight was to be the Cryonetworks' Christmas party at the Cave, a tres chic Paris
nightclub. But first it was off to the Champs-Elysées, Paris's largest
shopping district, to purchase presents for my family. The mile-long stretch of
stores is capped by the Arc de Triomphe at one end and a giant millennium Ferris
wheel at the other. The stores and the enormously wide sidewalks were bustling
with foot traffic, but there was none of the rushing and pushing so common to
American shoppers. Browsing the numerous varieties of stores, searching for items
indigenous to France, and mentally doing price comparisons was actually a delightful
way to spend three hours, but now it was time to meet with Tiphaine for a quick
tour of Paris before partying for the evening.
Now let me confess that
I no longer drink or smoke, so I am not much of a party animal. Most of my evening
was spent either watching others dance or engaging in conversations. But what
I saw! I have been at many work-related American Christmas parties and never have
I seen anything like I saw at the Cave that evening. As the music blared and the
strobe lights glared, everybody, and I mean everybody, danced and sang and hugged.
There was a contagious feeling of nationalism and spirit and happiness that does
not exist among the diversity of the American workplace. It was as though everyone
was "letting loose" in congratulations for a job well done for the year.
And I felt honored to be able to observe. As
for me, I spent most of the night with my butt on a barstool drinking Coca Cola
and entertaining visitors. (I was by now too frightened to return to the restroom
after being surprised by a women entering the--unbeknownst to me--unisex restroom
and offering a jolly greeting as I was standing at the urinal. I kept my legs
crossed for the remainder of the evening.) I had a wonderful conversation with
Gillaume Fondaumiere, the Executive Producer at Arxel Tribe (don't worry, Gillaume,
I haven't forgotten your offer!), who was kind enough to make a special visit
to the party just to speak with me. Talking with Gillaume is like reading a history
book on French adventure gaming, as he is intimate with the histories and products
of Cryo, Index, and Arxel. Looking back on our conversation, I know that the future
of the adventure genre is in good hands as long as people like Gillaume and Patrice
are around. Later this year, Arxel Tribe will be releasing an adventure game entitled
Hitchcock, which I predict will be the talk of the industry after this
year's E3--and Just Adventure will be sure to keep our readers abreast of its
development.
The rest of my too-short trip was spent sleeping, wandering
the streets some more, and returning to the airport for the flight home. But if
you have read this far, I would like to bore you with some thoughts about France. The
stories of French people's rudeness toward American citizens are totally unfounded
and exaggerated. Everyone I met could not have been kinder, from the employees
of Cryonetworks to strangers on the street. Store clerks, who could have easily
ignored my questions in broken English/French, instead went out of their way to
help. French people love their food and dine with glee. Lunches were a delight
as my hosts constantly worried over my meals. It was great to explore the streets
and not see a fast food restaurant blighting every corner. Instead, small food
stores dot the avenues displaying fresh fish, poultry, and beef. Bakeries are
places that inspire worship. The abundance of perfume shops is amazing, and they
are frequented by just as many men as women. Traffic is breath-stopping to watch
as cars approach from every direction imaginable and then merge into a single
lane as drivers on motor scooters buzz about like flies. If there was any single
disappointment, it was that the camera I was promised (by a clerk in the U.S.,
of course) would take wonderful pictures at night did take crystal clear shots,
but only in the daytime. So our photo gallery is a little on the brief side. In
fact, the picture of me standing in front of the Eiffel Tower was actually taken
at Dave & Busters.
Since
this is an adventure webzine, I guess I should mention that adventure games are
very popular in France, and besides being released on computer, they are also
sold for DVD players and for the Sony Playstation. In fact, Patrice Rullier dropped
a tidbit about adventure games in the United States that I found unbelievable,
as I am sure you will also when we next meet and talk with the employees of Cryonetworks,
who I hope you will find as interesting and informative as I did.
Be here
next week for "Just Adventure in Paris: Part 2" as we meet the people
who operate Cryonetworks and take a look at the role that Just Adventure and Cryonetworks
will play in the future of online adventure gaming.
|