I am Benoit Sokal, co-founder
of White Birds Productions, author of video games
(“Amerzone”, “Syberia I & II”) and cartoonist.
On “Paradise” specifically, I am the author and the Art Director.
Zamarat is
the third playable world in Paradise. In this world in I wished
to introduce
a notion of “real” politics
and economy into Maurania’s global picture. I’ve used
Zamarat as the backdrop to describe a country in which the natural
richness of the land has been over-exploited and embezzled to the
profit of a few. I also imagined a man, Harambee, for whom the idea
of work is more important than the work itself. For him, “idleness
is the Mother of all vices”. He does not care if there is nothing
to dig for, as long as workers are still digging away. To some this
is a very absurd way of thinking, but is not far off from the thinking
of Stoic philosophers. It is however, far from my own way of thinking.
:)
When doing research for
Zamarat, I visited some of the oldest and deepest coal mines in
the North of France. I discovered that the
wagons used in the mines were towed by horses, resulting in a very
sad life for them. The horses were brought down into the mines using
special elevators and harnesses, and would then spend all of their
remaining days there until their death, never seeing day light again.
The horses would often become blind from life-long exposure to darkness
and lack of natural light. I imagine that in an African mine, they
might have used elephants for the same job…