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Articles
Meet
the 'Quest for Glory' Coles
Written by Britney Brimhall and Christopher Warren
Himalaya Studios, LLC and AGD Interactive, LLC
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When I met Britney and the Himalaya team at the E3 and they informed
me they would be visiting Lori and Corey Coles of Quest for Glory
fame the next day, well, in my usual subtle manner I got down on
my knees and begged them to write an article about their visit for
our Just Adventure readers. Not only was my pitiful cajoling successful,
but it appears as though the meeting was a huge success as you are
about to find out! - Randy
During May, numerous members
of the AGD Interactive (AGDI) and Himalaya Studios development
teams assembled in Woodstock-like fashion to
company headquarters in Chandler, Arizona. After spending several
weeks working on our upcoming projects and directing voice over recordings
for Al
Emmo and the Lost Dutchman’s Mine, three of us had the
opportunity to make a pilgrimage to Los Angeles, California to attend
the E3. While sitting outside of The Adventure Company booth in the
West Hall of the Los Angeles Convention Center, we decided to defy
all rationality and customary social standards. Being huge fans of
the Quest for Glory games,
so much so that we’ve painstakingly spent years recreating the second game
in the series, we concluded it would be an absolute honor meeting with Lori and
Corey Cole--creators of our all-time favorite games. Seeing we had members of
the Quest for Glory II VGA project (who had traveled thousands of miles from
remote regions of the world) all in California at the same time, we decided it
would be the perfect occasion to make the fateful phone call to invite the Cole’s
out to lunch for a personal meeting.
A
good comparison would be the Jurassic Park fan who calls
up Stephen Spielberg himself asking permission to come over and
play with his
dinosaurs. We got AGDI’s well known Community Director, Erpy,
on the case researching numbers until he found the one which was
undeniably the Coles. Like Jodie Foster, I (Britney) was chosen to
make contact, and finally made the fateful call which would connect
me to Lori herself. I invited her to dine with the three of us over
lunch in Oakhurst, but Lori hesitated and it seemed she had other
thoughts. To our dismay, she groaned a sigh that we interpreted as
uneasiness and potential rejection. Then, as luck would have it,
she stated that it was imperative she attend an online chat during
the proposed lunch hour. Because of this, she would be unable to
accept our humble offer; instead, she put forth a more exciting proposal,
inviting us into her very home during lunchtime and offering us a
tour of the surrounding Oakhurst area after her online chat had concluded
- we were beyond amazed! She then suggested that we first meet with
Corey
while we were in LA, as he was working there during the weeks. We
called him, and he was only too happy to oblige, offering us the
selection of a number of fine dining establishments in which we could
meet, greet, and eat. We ended up deciding on a Persian Restaurant
on Santa Monica Blvd (as immortalized by Sheryl Crowe). This was
quite fitting given the fact that Quest for Glory II is
set in the Middle East.
It was truly a pleasure meeting with Corey, and he was a very likeable,
easy to talk to, and friendly fellow. It was exciting to think that
this was the very person who was responsible for working alongside
Lori in creating our favorite games. We showed Corey scenes from
the upcoming Quest for Glory
II VGA remake on our laptop while dining
on a buffet of exotic rice, aromatic stews, and heavenly soda. At
one point, a battle commenced in the game, and loud clanging noises
and painful groans emanated from the computer sitting on our table.
Nearby table-dwelling patrons looked at us in a puzzled manner, wondering
if the sound could possibly be a mock sword fight between the AGDs
and Corey Cole using dinner forks and knives.
Our gathering in the Persian
restaurant reminded us very much of the Katta’sTail Inn, a pivotal location in the Quest
for Glory game. During our discussions with Corey, he divulged a bit of trivia
to us, explaining that he provided the voice for the psychologist,
Sidney Aimes, in Sierra’s Police Quest III.
When it was time to leave and say our farewells, in true Mosley-like
fashion (from Gabriel Knight), Corey unknowingly re-enacted a scene
from Blood of the Sacred, Blood of the Damned by taking a red and
white colored confectionary from a jar on the counter. The fact that
Corey looks somewhat similar to Mosley in real life made this gesture
all the more entertaining.
   
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