Zork White House

Just Adventure +


||  Adventure Links   ||  Archives  ||  Articles   ||  Independent Developers   ||  Interviews   ||   JA Forum   ||
|| 
JA Staff/Contacts   ||  The JAVE   ||  Letters   ||  Reviews   ||  Search   ||   Upcoming Releases   ||  Walkthroughs   ||
|| 
What's New / Home
  || Play Games!
  ||
Over 1 Million Visitors a Month! RSS Feed

Buy PC Games at JA+

Articles

THE JUST ADVENTURE 2004 E3 AWARDS

Presented by Randy Sluganski


 

Still Life

The emotional impact of being treated to almost 15 minutes of gameplay were similar to the feelings evoked when viewing a movie like Seven or Silence of the Lambs: fright and repulsion while searching a gory murder scene, elation and trepidation as you chase a murder suspect through a back alley in a splendid cut-scene and mental exhaustion from the unrelenting suspense.

Still Life is composed of two convergent storylines; the serial killings in modern day Chicago and Gus McPherson’s case in late 1920’s Prague. The Prague storyline is activated whenever Victoria reads her grandfather’s case files. The Chicago storyline is an ongoing investigation that dovetails nicely with these ‘flashbacks’

The gritty story, combined with Syberia-like quality graphics leave a lingering, haunting impression that lives on long after the light of your monitor has flickered out.