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Schedule of Upcoming Releases
Screenshots Added August 29, 2007 Screenshots & Art Added August 2, 2007 Screenshots & Art Added May 25, 2006
After a stunning cinematic opening (made with the in-game proprietary, Renderware-based engine), the player is introduced to a huge, rusty, creepy cargo ship. You soon meet a woman who's trapped on the ship. The game consists of you helping her escape. The trick is, while you can see and hear her, she can't see or hear you. You have complete control over the electronics in the ship, however, and you learn to communicate with her by flashing lights on and off, moving cameras up and down or sideways (to indicate "Yes" and "No"), and manipulating temperature, water level, door locks, etc. To make matters more complicated, she always has the choice to disobey your direction. The game looks like a fascinating spin on the traditional adventure game, with dual themes of communication and voyeurism. |