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Press Release

Microids to Release Still Life Sequel

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Following last week's statement about the company resuming its production business, Microids has announced the launch of a new episode in the Still Life series

December 6, 2007 - Microids today announced the production of the second installment in the Still Life series. Still Life 2 has been in development at Gameco Studios since June 2007 and is being produced fully in real-time 3D. The PC version of the game is due to be released in November 2008.

The series presents the adventures of FBI agent and profiler Victoria McPherson, investigating some of North America's most difficult and darkest crimes. With this latest installment, Still Life is aimed at becoming the first original police series in the adventure game segment, building on the example of modern thrillers.

Upon its release in 2005, Still Life kept thousands of gamers in suspense. Its final unsolved riddle left them eagerly awaiting the sequel, while encouraging them to discuss with other gamers and post speculations on the murderer's identity and motivations. Fans of Still Life can expect to discover who is hiding behind Mr. X in the sequel.

Game Summary
Still Life 2 reveals the long-awaited ending of Still Life and spells a new investigation for Agent Victoria McPherson. In Fall 2008, Agent McPherson is sent to Maine where Audrey Dunnigan's body has just been found. The modus operandi and the video sent to the police and press leave them in no doubt as to the killer's identity: the East Coast Torturer has struck again! No clues are picked up during the autopsy, as the serial killer painstakingly washed the body. Once again, the killer has not committed any errors.

From her motel room, McPherson comes across a report by Paloma Hernandez, the journalist covering all the crimes bearing the East Coast Torturer's signature. Hernandez has been highly critical of the FBI's and McPherson's lack of progress. That does not stop Hernandez from phoning and asking McPherson to meet her later that evening. Hernandez claims to have some so-called clues on the killer in her possession. McPherson flatly refuses. Just moments later, Hernandez is kidnapped by the Torturer.

Still Life 2 remains true to the spirit of its first installment and continues to allow gamers to play and manage two characters bound by the same fate. This time, the aim is for gamers to control two heroines, see the game from two complementary viewpoints and experience two different gameplays. Depending on whether they are playing the victim (Paloma Hernandez) being hunted by the killer or the FBI agent (Victoria McPherson) tracking him down, gamers can alternate between survival and investigation.

 

About Microids
Microids is one of the leading adventure games producers and publishers in the U.S., Canada and Europe. With an ongoing focus on hiring the industry's best and brightest new talents, Microids is home to the teams that develop and creates innovative games and interactive programs. Microids has one of the world߀™s first and largest adventure catalogues, bringing together titles from Index+, Wanadoo Edition and Microids. International successes include Still Life, Syberia (adventures of Kate Walker), Amerzone and Dracula. For more information, visit www.microids.com

About Gameco Studios
Gameco Studios is the Game Consulting branch in charge of complete game development projects. Featuring around 40 professionals, its team develops adventure games, action games, RPGs, racing games and edutainment games on PCs and consoles. Gameco Studios has created its own proprietary technology, but also offers development services using third-party technologies. Gameco Studios is currently developing adventure game Still Life 2, a level in Unreal Tournament 3, adventure game Mozart and a preschool educational game. For further information, visit www.game-consulting.com