Steve
Ince - Writer,
designer and artist who has been working freelance since leaving Revolution
Software in 2004. He recently founded Juniper
Games, his own development label and plans to develop
and release three games over the next two years, Mr.
Smoozles Goes Nutso, Mekapods and Juniper
Crescent - The Sapphire Claw.
Jonathan
Boakes - DarklingRoom.co.uk are
developing The Lost Crown, a supernaturally
themed adventure from the digital pen of Jonathan Boakes. The
development crew are based in Cornwall, on England's rugged west
coast; an area that has inspired ghost stories from Wilkie Collins,
M.R.James and Daphne Du Maurier. A perfect setting for constructing
ghostly games. Jonathan is also known for his previous supernatural
games, Dark Fall: The Journal and Dark
Fall: Lights Out.
Britney
Brimhall -
Chairman & CEO of Himalaya
Studios, LLC. Himalaya Studios' team has been
developing, Al Emmo and the Lost Dutchman's
Mine, a witty Western scheduled for release in
early 2006.
Tamás
Marosi Z. (Pierrot) -
Leader of Private
Moon Studios, musician, script writer, game designer. Private
Moon Studios develops the 14-epsiode adventure game
series entitled Agon, out of which
three episodes have been published so far (The London
Scene, Adventures in Lapland, Pirates
of Madagascar). The fourth episode (The
Lost Sword of Toledo) will be ready shortly, but
meanwhile they have started the production of a grand interactive
film (or FMV adventure game), entitled Yoomurjak's
Ring.
Mikael & Eleen Nyqvist - The husband and wife team behind MDNA Games and have produced the games Remedy (2004) and Hope Springs Eternal (2005).
Matt Clark - Currently working on the Barrow Hill adventure game, based around an ancient stone circle and its many mysteries. His media studio, Shadow Tor, is a platform for digital arts, architectural and theatrical lighting, sound recording and post production.
Cos Russo - Dejavu Worlds is new to adventure gaming as Alida is his first computer game. His background is based in the Australian music, film and television industries. He lives (and produced Alida) in Bowral, a small town nestled in the hills 100 kilometres south of Sydney.
Agustin
Cordes & Alejandro Graziani - Nucleosys was
founded in late 2003 by Agustín Cordes and Alejandro Graziani.
Over two years in development, their first adventure game Scratches is
due out in early 2006. Also,
we should mention Cellar
of Rats who is not really part of Nucleosys but
he's sort of the 'unofficial' third member. Like
the fourth ghostbuster or the 13th apostle.
Chris
Brendel - Founder
of Unimatrix
Productions and creator of the independent games Lifestream and Shady
Brook. He is currently developing his third
game, Awaken, which is a gritty 'whodunit'
murder mystery that he hopes will be quite a bit different from
his
previous works.
Bryan Wiegele - President and Creative Director for Big Time Games in Foster City, CA. They have just recently completed their second title in the Delaware St. John series: The Town with No Name. They are currently beginning work on Delaware St. John 3 as well as a potential new series.
Gey & Silvio Savarese - The father and son team associated to develop adventure games. They developed A Quiet Weekend in Capri and now are developing the upcoming game: Anacapri the Dream scheduled for completion by Q4 2006.
Michael Clark - Independent game developer, has made Harvest and The Arrangement. Mr. Clark has a regular full time office job, and does game designing in his spare time.
Knut Mueller - Developer of RHEM, RHEM 2 and is currently working on RHEM 3. The scheduled release date for RHEM 3 is the end of 2007.
Keith Nemitz - Mousechief Co. is devoted to making rich gaming experiences for audiences currently
underserved by the game industry. His website offers games and entertaining pastimes.
The Witch's Yarn was picked as a Finalist in the 2006 Independent Game Festival.
Also, he's just announced his next game, Dangerous High School Girls, in Trouble!